

The Division Resurgence
LiveShootersLooter ShooterActionAdventure
- Platforms
- Release:
- 2026
- Developer:
- Ubisoft
- Scale:
- Average concurrent players≈ 363
- Player rating:
- 48.8% · 2.7K
- Profile data as of:
- October 19, 2026
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — August 5, 2026
- Developer
- Publisher
- Age rating
- PEGI 18 — age 18+ · Steam Store
- CERO Z — age 18+ · Steam Store
- ACB MA 15+ — Mature Accompanied 15+ · Steam Store
- GRAC 19+ — Ages 19+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-opCross-platform play
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- 33 Achievements, 1 DLC · Steam Store, November 1, 2026
- Languages
- EnglishGermanFrenchSpanishPortuguese, BrazilItalianJapaneseKoreanChinese, Simplified scriptChinese, Traditional script
Classification
- Genres
- ShootersLooter ShooterActionAdventureEvidence:
- Setting and subject matter
- Unknown
- Camera
- Third-person
- Visual style
- Unknown
- Combat system type
- Shooting
Scale
Concurrent players · period average
≈ 363
October 3, 2026 — November 1, 2026
- Detailed value
- 363.35
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Approximate average from 60 Steam player count measurements on 30 UTC dates: 363
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 617
October 3, 2026 — November 1, 2026
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 60 Steam player count measurements on 30 UTC dates: 617
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
- Ratings
- players48.8% · 2.7KSteam, US storefront · Steam reviews
- Last update
- September 18, 2026 — Save 40% on this exclusive Starter Pack for a limited time only! (8 updates over 90 days) · Steam update feed
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.









