Character progression
A system for long-term character or account development through levels, skills, equipment, and specializations.
- Included:
- Growth in character power and capabilities over time, with states that persist between sessions.
- Not included:
- Cosmetic unlocks that do not affect capabilities, information and interface advantages, and temporary boosts within one match.
- Methodology:
- module 0.3, 7 rubric components — View methodology
- Assessment coverage:
- 200 catalog games assessed; present in 0
Rubric components
Components describe the mechanic as observed. Each is scored from 0 to 4 or remains unknown. The final depth level reflects the overall pattern, not an average.
Path length and structure
How many stages the player passes through, whether the main scale has a cap, and what continues afterward: power, access and traversal, or convenience.
Progression axes
How many independent cumulative progression tracks exist and how investment in one changes the value of another. Choice axes are recorded separately.
Specialization choice
How strongly choosing a role, branch, or build changes play. Reversibility and the decision point are recorded separately.
Role of equipment
How much power and long-term goals equipment carries, and how independent its loop is through its own upgrade scales, sources, and currencies. Equipment turnover is recorded separately.
Progression sources
Which activities provide progress, whether the player chooses a path, and whether other players take part in development.
Progress persistence and carry-over
How long progress lasts, whether it survives the end of a cycle, and how many layers with different lifetimes operate at once.
Game integration
How strongly progression determines content access, group composition, and roles in the economy and competition.
Assessed games by depth
Counts include catalog games with an assessment of this mechanic. A game with multiple scopes at different depths appears at each relevant level. “No higher than N” results and results with no recorded form are shown separately and are not added to the exact-level count.
- 0 of 5 — None:No assessment has a derived final level
- 1 of 5 — Unlock layer:No assessment has a derived final level
- 2 of 5 — Basic progression:No assessment has a derived final level
- 3 of 5 — Developed progression:No assessment has a derived final level
- 4 of 5 — Core progression system:No assessment has a derived final level
- 5 of 5 — Progression-shaped game:No assessment has a derived final level
Level 0 stays empty by design: an absent mechanic is recorded through presence, not as depth level 0. Coverage is shown above.
Game implementations
Catalog games assessed for this mechanic, from the deepest implementation to the rest. Assessments for the same game stay together: the whole game first, followed by individual scopes and segments. Dimensions are shown together but do not produce a single score.
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Agar.io. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Age of Empires II: Definitive Edition. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Age of Empires IV: Anniversary Edition. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Among Us. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Apex Legends™. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Arena of Valor. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in ARK: Survival Ascended. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Azur Lane. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in BattleBit Remastered. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Battlefield™ 1. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Battlefield™ 2042. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Battlefield™ 6. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Battlefield™ V. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Bingo Blitz. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Black Squad. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Bongo Cat. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Boxing Star. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Brawlhalla. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Business Tour - Board Game with Online Multiplayer(大富翁). Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: steam_hub
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Call of Duty®. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in CarX Drift Racing Online. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Chess for Kids: Play & Learn. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Chess.com. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Clash of Clans. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Coin Master. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Counter-Strike 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Crab Game. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Critical Ops. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Dark and Darker. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in DayZ. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Don't Starve Together. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: In-match progression
The checked primary excerpt does not establish Presence or Absence for character progression in this assessment boundary: Free hero access before a match does not establish whether capability progression occurs during matches or in a persistent account layer.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Persistent account layer
The checked primary excerpt does not establish Presence or Absence for character progression in this assessment boundary: Free hero access before a match does not establish whether capability progression occurs during matches or in a persistent account layer.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Dota Underlords. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Dragon Ball Legends. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in EA SPORTS FC™ 24. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in EA SPORTS FC™ 25. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in EA SPORTS FC™ 26. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in EA SPORTS™ FIFA 23. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in eFootball™. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Elite Dangerous. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Fall Guys. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in FIFA 22. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in FOR HONOR™. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Forza Horizon 4. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Forza Horizon 5. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Free Fire. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Free Fire Max. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Fun Run 3. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Goose Goose Duck. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Gorilla Tag. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in GraalOnline Classic. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Grand Theft Auto V Enhanced. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Gray Zone Warfare. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Grounded. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Expansion content
The checked first-party material does not establish how persistent capability-changing progression applies within Expansion content. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: High-tier fractals
The checked first-party material does not establish how persistent capability-changing progression applies within High-tier fractals. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Structured PvP
The checked first-party material does not establish how persistent capability-changing progression applies within Structured PvP. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Halo Infinite. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Halo: The Master Chief Collection. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Hay Day. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Hearthstone. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in HELLDIVERS™ 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Heroes & Generals. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Identity V. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Insurgency: Sandstorm. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Killing Floor 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Last Day on Earth: Survival. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Last War. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in League of Legends: Wild Rift. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Lotsa Slots. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Mafia City: War of Underworld. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Marvel Rivals. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Microsoft Wordament. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Bedrock Edition, iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Minecraft. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Monster Legends. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Mortal Kombat 11. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Mortal Kombat X. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Muck. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in MultiVersus. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in NARAKA: BLADEPOINT. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Neo Monsters. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in No Man's Sky. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Ironman modes
The checked first-party material does not establish how persistent capability-changing progression applies within Ironman modes. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Persistent world, regular account
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Seasonal Deadman
The checked first-party material does not establish how persistent capability-changing progression applies within Seasonal Deadman. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Seasonal Leagues
The checked first-party material does not establish how persistent capability-changing progression applies within Seasonal Leagues. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Once Human. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Onmyoji Arena. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Overwatch®. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Oxide: Survival Island. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Paladins®. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Palia. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Palworld. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Paper.io 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Party Animals. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Pixel Gun 3D. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in PUBG Mobile. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in PUBG: BATTLEGROUNDS. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Raft. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Ragnarok M: Eternal Love. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Rec Room. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Red Dead Redemption 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in RIFT. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Ring of Elysium. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Kingdom wars
The checked first-party material does not establish how persistent capability-changing progression applies within Kingdom wars. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Peaceful play in the home kingdom
The checked first-party material does not establish how persistent capability-changing progression applies within Peaceful play in the home kingdom. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Power-gated events
The checked first-party material does not establish how persistent capability-changing progression applies within Power-gated events. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Robocraft. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Rocket League®. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Russian Fishing 4. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Rust. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in SCP: Secret Laboratory. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Sea of Thieves: 2026 Edition. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Shadowgun Legends. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Sid Meier’s Civilization® VI. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in skate.. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Slither.io. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in SMASH LEGENDS. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in SMITE®. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Spades Plus. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Splitgate. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Squad. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The checked primary excerpt does not establish Presence or Absence for character progression in this assessment boundary: An event, ranked matches, and clan alliances do not exhaustively describe capability-changing progression.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Stormfall: Saga of Survival. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Stumble Guys. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in T3 Arena. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Team Fortress 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Android
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Teamfight Tactics. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in TEKKEN 7. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in The Crew™ 2. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in THE FINALS. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Tom Clancy's Rainbow Six Siege. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Totally Accurate Battlegrounds. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Township. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Unturned. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: pc
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Valorant. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: pc, Competitive segment
The checked first-party material does not establish how persistent capability-changing progression applies within Competitive segment. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in VRChat. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in War Machines: Free to Play. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in War of the Three Kingdoms. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in War Thunder. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Warface: Clutch. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in WGT by Topgolf. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Where Winds Meet. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in World of Tanks. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in World of Tanks Blitz. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: retail
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: retail, Returning player
The checked first-party material does not establish how persistent capability-changing progression applies within Returning player. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: retail, Seasonal endgame
The checked first-party material does not establish how persistent capability-changing progression applies within Seasonal endgame. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: retail, Story playthrough
The checked first-party material does not establish how persistent capability-changing progression applies within Story playthrough. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in WWE Champions. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The retained primary item identifies a progression-related fact, but the package does not establish the progression unit, cycle and reset rules, persistence, formal axes, cap, and post-cap state required by section 16.12. A positive character-progression result is therefore not published.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Yu-Gi-Oh! Master Duel. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Z Day: Hearts of Heroes. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: Windows
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Z1 Battle Royale. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Zombs Royale. Silence was not classified as absence.
- Depth:
- Unknown
- Significance:
- Unknown
- Adoption:
- Unknown
- Player dependency:
- Unknown
- Confidence:
- Insufficient data
research draft · methodology 0.3 · September 2, 2026