Game profile

FIFA 22

Character progression

A system for long-term character or account development through levels, skills, equipment, and specializations.

Assessed with methodology module 0.3. The dimensions are independent and do not produce a single score.

The whole game

Unknown

research draft · methodology 0.3 · September 2, 2026 · Historical last Steam product line before service closure; the EA official register records retirement of online services on 2024-11-04. This is not an observation of a currently live service.

The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in FIFA 22. Silence was not classified as absence.

Assessment scope

Access cost:
Unknown
Product horizon:
Server shutdown announced, shutdown on November 4, 2024— EA's official service register records retirement of FIFA 22 online services and features on 2024-11-04; the time was not published.

Independent dimensions

Depth:
Unknown
Encounter mode (record 1):
Unknown— The checked source does not establish a specific player encounter contour.
Progression role dimension in an encounter (record 1):
Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
Progression role in an encounter (record 1):
Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
Core experience relevance:
Unknown
Observed adoption:
Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
Structural expectation:
Unknown
Player dependency:
Unknown
Change direction:
Not assessed
Assessment type:
Unknown
Confidence:
Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

Module fields

Progression unit:
Unknown— The checked excerpt does not establish the formal progression unit; no category was inferred from the title, genre, or isolated nouns.
Progression cycle type:
Unknown— The source does not establish a permanent or seasonal cycle type or its reset rules.
Carry-over layers:
Unknown— Persistent cross-session progression was not established for this boundary, so carry-over layers and their lifetimes cannot be determined.
Main scale cap:
Unknown— The source does not state the cap of the main progression scale.
Post-cap progression:
Unknown— The source does not establish whether progression continues after the cap.
Pace limiters:
Unknown— The source does not establish progression pace limiters or their absence.
Progression-based content access requirements:
Unknown— The source does not establish exact progression thresholds for content access.
Specialization choice reversibility:
Unknown— The source does not state the rules or cost for changing specialization.
Specialization choice point:
Unknown— The source does not establish when a specialization choice is made.
Equipment turnover:
Unknown— The source does not establish gear loss, wear, or guaranteed retention.
Acceleration source (record 1):
Unknown— The source does not establish a classifiable progression acceleration source.
Acceleration source active period (record 1):
Unknown— No active period can be recorded for an unknown acceleration source.
Mode state:
Unknown— The product horizon confirms a completed or scheduled server shutdown, but the reviewed evidence does not independently resolve the last observable state of this exact progression contour.

Component profile (0–4)

  • Path length and structureNot assessed
  • Progression axesNot assessed
  • Specialization choiceNot assessed
  • Role of equipmentNot assessed
  • Progression sourcesNot assessed
  • Progress persistence and carry-overNot assessed
  • Game integrationNot assessed

Evidence

  • presence

    Qualifies · Catalog mechanics research · Publisher: EA Canada & EA Romania · Accessed September 2, 2026

    Build a player, pick your gear, and express your style on the streets alone or with your squad in football playgrounds all around the world. Get rewarded for your skill on the ball with restyled gameplay, and play unique events in special locations each season as you unlock new gear through a new seasonal progression system that lets you earn XP towards all of the rewards on offer in VOLTA FOOTBALL, whichever mode […]

    A mechanic-specific check of the cited primary source was completed. The retained excerpt does not establish both mechanic criteria, so silence was not classified as absence.

    https://store.steampowered.com/app/1506830/
  • scope

    Qualifies · Catalog mechanics research · Publisher: EA Canada & EA Romania · Accessed September 2, 2026

    Build a player, pick your gear, and express your style on the streets alone or with your squad in football playgrounds all around the world. Get rewarded for your skill on the ball with restyled gameplay, and play unique events in special locations each season as you unlock new gear through a new seasonal progression system that lets you earn XP towards all of the rewards on offer in VOLTA FOOTBALL, whichever mode […]

    The source was checked for the stated product boundary; no facts were transferred to other products, modes, platforms, regions, or segments.

    https://store.steampowered.com/app/1506830/
  • scope

    Qualifies · Catalog mechanics research · Publisher: Electronic Arts · Accessed September 2, 2026

    FIFA 22 online services and features will be retired on November 4, 2024

    The EA official service register confirms retirement of FIFA 22 online services and features on 2024-11-04. This fixes the historical or final product boundary; it does not determine character-progression Presence.

    https://www.ea.com/legal/service-updates/a-h

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How this mechanic works in other games

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.