

Might and Magic The Card Game
Early accessRPGStrategyTurn-based strategyCard and board gamesCCGCard battlerDeckbuilder
- Platforms
- Release:
- 2026
- Developer:
- Ubisoft, Ubisoft Paris
- Scale:
- Average concurrent players149
- Player rating:
- 51.1% · 1.9K
- Profile data as of:
- October 1, 2026
Might & Magic Fates TCG is an original card battle game where you command Heroes, summon iconic creatures, cast devastating spells, and build tactical structures. Collect tons of cards, build unique decks and crush rivals in epic duels to become a legend of the Sea of Fates.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Might and Magic (brand)
- Release date
- Windows — February 16, 2026
- iOS — date unknown
- Android — date unknown
- Developer
- Publisher
- Age rating
- PEGI 7 — age 7+ · Steam Store
- ClassInd 18 — Ages 18+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPCross-platform play
- Session capacity
- 2 online · IGDB mirror
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- 15 Achievements · Steam Store, November 1, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolishTurkish
Classification
- Genres
- RPGStrategyTurn-based strategyCard and board gamesCCGCard battlerDeckbuilderEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Card battle
Scale
Concurrent players · period average
149
October 1, 2026 — October 31, 2026
- Detailed value
- 148.95
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 148
- Date observed
- October 31, 2026
- Source
- Steam Charts
Concurrent players · period peak
354
October 1, 2026 — October 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 354
- Date observed
- October 31, 2026
- Source
- Steam Charts
- Ratings
- players51.1% · 1.9KSteam, US storefront · Steam reviews
- Last update
- October 16, 2026 — Community Update: Card Rotation Ending, Crafting & What's Next (18 updates over 90 days) · Steam update feed
Concurrent players
period average · February 2026 — September 2026 · Steam · published by source · Steam Charts
- Change over period
- −65%decrease from 437 (February 2026) to 154 (September 2026)
- Gaps
- No gaps in observed months
- Observations
- 8
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








