Catalog
Hay Day

Hay Day

Live

Simulation

Platforms
Release:
2012
Developer:
Supercell
Scale:
Total installs371,000,000
Player rating:
87.4% · 13.1M
Profile data as of:
September 1, 2026

Welcome to Hay Day, the fun farm simulator game! Build a farm, go fishing, raise animals, and explore the Valley. Farm with friends and decorate your own slice of country paradise. Farming has never been easier! Grow crops like wheat and corn in this farm simulator, and even though it never rains, they never die. Harvest and replant seeds to multiply crops, then make goods to sell. Feed your animals to produce eggs, bacon, dairy, and more to trade with neighbors or fill truck orders for coins. This farming simulator is perfect for players who love animals, farming, and trade! Grow your farm simulator empire like a true tycoon. Expand with a Bakery, BBQ Grill or Sugar Mill to sell more goods. Build a Sewing Machine and Loom to create cute outfits or a Cake Oven to bake delicious cakes. Customize your farm and decorate with a wide variety of items. Build your dream farm step by step, raising animals, farming crops, and designing your land. Trade and sell items by truck or steamboat. Trade crops, fish, and fresh goods from your animals, and share resources to gain experience and coins. Become a successful farming tycoon with your own Roadside Shop. Expand your farming simulator experience and play with friends. Join a neighborhood, or create your own with up to 30 players. Exchange tips and help each other create amazing farms! Play with friends in this farming simulator to build, trade, and fish together. Hay Day is free to download and play, however, some game items can also be purchased for real money (including random items). If you don't want to purchase game items for real money, please disable in-app purchases in your device's settings. A network connection is also required. Hay Day Features: Peaceful farm simulator - Farming is easy on this ranch simulator – get plots, grow crops, harvest, repeat! - Customize your family farm & make your own slice of paradise - Trade and sell – become a farm tycoon! Crops to grow & harvest: - Crops like wheat and corn never die in this farm simulator - Harvest and replant, or use crops like wheat to make bread - Trade and sell your crops to be a farming legend! Raise animals in-game: - Meet quirky animals! - Rear chickens, horses, cows, and more - Pets like puppies, kittens, and bunnies can be added to your farm Places to visit: - Fishing Lake: Repair your dock and cast your lure to fish - Town: Repair the train station and fulfill visitor orders - Valley: Play with friends in different seasons and events - Fishing is key to your farming adventure – fish, farming, and trade all in one game. Play with Friends & Neighbors: - Trade crops and fresh goods - Share tips with friends and help them complete trades - Compete in weekly neighborhood derby events to win rewards! Download now and build your dream farm in the most fun farming simulator! Neighbor, are you having problems? Visit https://supercell.helpshift.com/a/hay-day/?l=en or contact us in-game by going to Settings > Help and Support. Notice of Access Permission: [Optional permission] Hay Day may request permission via in-game pop ups to access your camera and send you notifications. Camera: For in-game scanning of QR codes Notifications: For sending notifications related to the game Consent is optional and you can use the app and play the game regardless of whether or not you consent. You may refuse to give consent within the game. However, certain app features may not work properly if you refuse optional access permissions. The IGRS Rating for this game is 13+. Privacy Policy: http://www.supercell.net/privacy-policy/ Terms of Service: http://www.supercell.net/terms-of-service/ Parent's Guide: http://www.supercell.net/parents/

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • iOS — June 21, 2012
  • Android — 2013
Developer
Publisher
Unknown
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 12 — age 12+ · IGDB mirror
  • App Store 4+ — age 4+ · App Store
  • Google Play Everyone · Google Play
Content warnings
Not specified by the storefront
Interaction modes
Multiplayer
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortugueseItalianTurkishJapaneseKorean

Classification

Genres
Simulation
Evidence:
Setting and subject matter
Unknown
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Total installs · cumulative total

371,000,000

Detailed value
370,790,541
Coverage
Google Play, worldwide
Origin
Published by source
Confidence
Medium — The storefront only publishes an approximate range; the exact count comes from the page's internal data
Basis
Google Play installs: 370790541; the storefront shows "100,000,000+"
Date observed
September 1, 2026
Source
Google Play
Ratings
  • players87.4% · 13.1MGoogle Play, worldwide · Google Play
  • players93.9% · 647.8KApp Store, US storefront · App Store
  • players68.5%Global · IGDB mirror
Last update
  • August 17, 2026 · Google Play

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

    Assessment scope: iOS

    For Hay Day, the reviewed Supercell Oy material does not establish whether the observed iOS product line contains a persistent in-game player organization with membership, identity, and collective action.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed Supercell Oy material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.4 · September 2, 2026

  • An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

    Assessment scope: iOS

    The retained evidence establishes neither regular player price formation (or its explicit absence) nor the sources and role of player production or supply. The complete positive-publication minimum in methodology section 12.11 is therefore not met for this exact product boundary.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— No adoption, relevance, structural-expectation, or dependency conclusion is derived while Presence remains Unknown for this exact boundary.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The retained evidence establishes neither regular player price formation (or its explicit absence) nor the sources and role of player production or supply. Silence was not treated as proof of absence, and no Depth was derived.

    research draft · methodology 0.2 · September 2, 2026

  • A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

    Assessment scope: iOS

    Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Hay Day did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

    Assessment scope: iOS

    Official-source search did not resolve a built-in PvP contest with formal rules and a recorded cross-match result for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Hay Day did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

    Assessment scope: iOS

    The targeted source check did not establish dated substantive releases for Hay Day within the 2025-09-02 to 2026-09-02 window. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Release cadenceNot assessed
    • Release announcementsNot assessed
    • Content scope and typeNot assessed
    • Seasonal structureNot assessed
    • Event calendarNot assessed
    • Roadmap transparencyNot assessed
    • Response to playersNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

    Assessment scope: iOS

    The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Hay Day. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Encounter mode (record 1):
    Unknown— The checked source does not establish a specific player encounter contour.
    Progression role dimension in an encounter (record 1):
    Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
    Progression role in an encounter (record 1):
    Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Path length and structureNot assessed
    • Progression axesNot assessed
    • Specialization choiceNot assessed
    • Role of equipmentNot assessed
    • Progression sourcesNot assessed
    • Progress persistence and carry-overNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.