

Dragon Saga
LiveActionAdventureRPGMMORPGRacingCasual and puzzle
- Platforms
- Release:
- 2009
- Developer:
- Gravity Interactive, Inc.
- Scale:
- Average concurrent players11
- Player rating:
- 64.7% · 1.5K
- Profile data as of:
- August 29, 2026
Dragon Saga is a f2p arcade style side scrolling 3D Fantasy MMORPG set in a world of Dragons and magic. Choose one of four classes (Warrior, Mage, Thief, and Archer) and explore a rich world filled with unique monsters. Power up to unlock devastating abilities, hidden combos and hilarious effects.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — 2009
- Developer
- Publisher
- Age rating
- ESRB E10+ — Everyone 10+ · Steam Store
- ClassInd 18 — Ages 18+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- 117 Achievements · Steam Store, August 29, 2026
- Languages
- EnglishGermanFrenchSpanishPortuguese
Classification
- Genres
- ActionAdventureRPGMMORPGRacingCasual and puzzleEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Anime
- Combat system type
- Melee combat Evidence:
Scale
Concurrent players · period average
11
August 16, 2026 — September 15, 2026
- Detailed value
- 11.15
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 11
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
26
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 26
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players64.7% · 1.5KSteam, US storefront · Steam reviews
- critics65%Steam, US storefront · Steam Store
- Last update
- June 5, 2025 — Patch 6/5/25 (0 updates over 90 days) · Steam update feed
Concurrent players
period average · December 2015 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −95%decrease from 266 (December 2015) to 13 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 129
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








