

Ragnarok Online
LiveRPGMMORPG
- Platforms
- Release:
- 2002
- Developer:
- Gravity Interactive, Inc., Gravity, Inc.
- Scale:
- Average concurrent players54
- Player rating:
- 76.1% · 376
- Profile data as of:
- September 2, 2026
In the world of Rune Midgard, it was a time of strife between the Gods, Humans and demons...Battle weary from the long war's carnage, the factions entered into an uneasy truce. The truce grew into a fragile peace that lasted for a thousand years.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Ragnarok Online (brand)
- Ragnarok Battle Offline (series)
- Ragnarok Online (series)
- Release date
- Windows — 2002
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 7 — age 7+ · IGDB mirror
- ClassInd 18 — Ages 18+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayer
- Session capacity
- 3000 online, 100 online co-op · IGDB mirror
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- RPGMMORPGEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Isometric Evidence:
- Visual style
- Anime
- Combat system type
- Unknown
Scale
Concurrent players · period average
54
August 16, 2026 — September 15, 2026
- Detailed value
- 54.39
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 54
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
83
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 83
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players76.1% · 376Steam, US storefront · Steam reviews
- players75%Global · IGDB mirror
- critics79%Steam, US storefront · Steam Store
- Last update
- September 1, 2026 — Patch Notes 09/01/2026 (16 updates over 90 days) · Steam update feed
Concurrent players
period average · November 2013 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −91%decrease from 622 (November 2013) to 56 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 154
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.











