

Defiance
LiveActionRPG
- Platforms
- Release:
- 2014
- Developer:
- Trion Worlds
- Scale:
- Average concurrent players≈ 1.2
- Player rating:
- 76.6% · 12.6K
- Profile data as of:
- September 2, 2026
Join the futuristic online open-world shooter where thousands of players scour a transformed Earth competing for alien technology.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — June 4, 2014
- Developer
- Publisher
- Age rating
- ESRB M — Mature 17+ · Steam Store
- PEGI 18 — age 18+ · Steam Store
- USK 18 — age 18+ · Steam Store
- ACB MA 15+ — Mature Accompanied 15+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Multiplayer
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishGermanFrench
Classification
- Genres
- ActionRPGEvidence:
- Setting and subject matter
- Science fiction Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting Evidence:
Scale
Concurrent players · period average
≈ 1.2
August 20, 2026 — September 17, 2026
- Detailed value
- 1.2121
- Observations
- 33
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 33 measurements on 21 UTC dates over 29 days; 4 of 4 six-hour windows; 25 of 58 scheduled opportunities missing
- Basis
- Approximate average from 33 Steam player count measurements on 21 UTC dates: 1.2
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 17, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 2
August 20, 2026 — September 17, 2026
- Observations
- 33
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 33 measurements on 21 UTC dates over 29 days; 4 of 4 six-hour windows; 25 of 58 scheduled opportunities missing
- Basis
- Highest observed value from 33 Steam player count measurements on 21 UTC dates: 2
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 17, 2026
- Source
- Steam Web API
- Ratings
- players76.6% · 12.6KSteam, US storefront · Steam reviews
- players51.1%Global · IGDB mirror
- critics70.7%Global · IGDB mirror
- critics64%Steam, US storefront · Steam Store
- Last update
- February 24, 2021 — Defiance and Defiance 2050 Game Closure Announcement (0 updates over 90 days) · Steam update feed
Concurrent players
period average · November 2012 — June 2026 · Steam · published by source · Steam Charts
- Change over period
- Change unavailable: the first month has a zero value
- Gaps
- No data for 1 month: November 2021
- No data for 2 months: December 2022 — January 2023
- No data for 3 months: November 2025 — January 2026
- Observations
- 158
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








