

War Selection
Early accessStrategyRTS
- Platforms
- Release:
- 2019
- Developer:
- Glyph Worlds
- Scale:
- Average concurrent players659
- Player rating:
- 85.2% · 23.5K
- Profile data as of:
- September 2, 2026
War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — October 8, 2019
- Linux — October 8, 2019
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishTurkishJapanese
Classification
- Genres
- StrategyRTSEvidence:
- Setting and subject matter
- Military
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
659
August 16, 2026 — September 15, 2026
- Detailed value
- 659.08
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 659
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,350
August 16, 2026 — September 15, 2026
- Detailed value
- 1,347
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,347
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players85.2% · 23.5KSteam, US storefront · Steam reviews
- players63.6%Global · IGDB mirror
- Last update
- August 31, 2026 — Network Matches and Bug Fixes (9 updates over 90 days) · Steam update feed
Concurrent players
period average · October 2019 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- ×2.2increase from 288 (October 2019) to 627 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 83
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.






