Catalog
War Selection

War Selection

Early access

StrategyRTS

Platforms
Release:
2019
Developer:
Glyph Worlds
Scale:
Average concurrent players659
Player rating:
85.2% · 23.5K
Profile data as of:
September 2, 2026

War Selection is a compelling RTS game featuring base building, resource extraction and warfare. Evolve from a stone age tribe to a distinct industrial nation with unique game mechanics and battle for supremacy with dozens of players on a unique procedurally generated map.

Official website

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — October 8, 2019
  • Linux — October 8, 2019
Developer
Publisher
Age rating
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvP
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishTurkishJapanese

Classification

Genres
StrategyRTS
Evidence:
Setting and subject matter
Military
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

659

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
659.08
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 659
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

1,350

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
1,347
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 1,347
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players85.2% · 23.5KSteam, US storefront · Steam reviews
  • players63.6%Global · IGDB mirror
Last update

Concurrent players

period average · October 2019 — August 2026 · Steam · published by source · Steam Charts

9390
October 2019August 2026
Change over period
×2.2increase from 288 (October 2019) to 627 (August 2026)
Gaps
No gaps in observed months
Observations
83

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.