Catalog
TrackMania Nations Forever

TrackMania Nations Forever

Live

Vehicle simulationRacing

Platforms
Release:
2008
Developer:
Nadeo
Scale:
Average concurrent players139
Player rating:
90.2% · 24.5K
Profile data as of:
October 19, 2026

A free game in the truest sense of the word, TrackMania Nations Forever lets you drive at mind-blowing speeds on fun and spectacular tracks in solo and multiplayer modes.TrackMania Nations Forever offers a new "Forever" version of the Stadium environment, a solid solo mode and 65 brand new, progressively challenging tracks.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — April 16, 2008
Developer
Publisher
Age rating
  • ESRB E — Everyone · Steam Store
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayer
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortugueseItalianPolishJapaneseKorean

Classification

Genres
Vehicle simulationRacing
Evidence:
Setting and subject matter
Unknown
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

139

October 1, 2026 — October 31, 2026

under 100over 1 million
Detailed value
139.44
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 139
Date observed
October 31, 2026
Source
Steam Charts

Concurrent players · period peak

268

October 1, 2026 — October 31, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 268
Date observed
October 31, 2026
Source
Steam Charts
Ratings
  • players90.2% · 24.5KSteam, US storefront · Steam reviews
Last update
Unknown

Concurrent players

period average · July 2012 — September 2026 · Steam · published by source · Steam Charts

7200
July 2012September 2026
Change over period
−42%decrease from 250 (July 2012) to 144 (September 2026)
Gaps
No gaps in observed months
Observations
171

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.