

Stronghold Kingdoms
LiveStrategyManagement
- Platforms
- Release:
- 2012
- Developer:
- Firefly Studios
- Scale:
- Average concurrent players353
- Player rating:
- 63.7% · 9.6K
- Profile data as of:
- August 29, 2026
A massively multiplayer grand strategy game, Stronghold Kingdoms is about forging alliances, political mind games, city-building and castle sieges with thousands of other players!
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Stronghold (series)
- Stronghold: Spin-off (series)
- Release date
- Windows — February 27, 2012
- macOS — date unknown
- iOS — date unknown
- Android — date unknown
- Developer
- Publisher
- Age rating
- PEGI 12 — age 12+ · Steam Store
- USK 12 — age 12+ · Steam Store
- ClassInd L — Livre, age 0+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-opCross-platform play
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- 0 Achievements, 1 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishTurkishJapanese
Classification
- Genres
- StrategyManagementEvidence:
- Setting and subject matter
- Historical, Military Evidence:
- Camera
- Isometric Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
353
August 16, 2026 — September 15, 2026
- Detailed value
- 353.1
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 353
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
513
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 513
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players63.7% · 9.6KSteam, US storefront · Steam reviews
- players52.6%Global · IGDB mirror
- critics75%Steam, US storefront · Steam Store
- Last update
- August 25, 2026 — Conquer 38 Tropical Islands in Island Warfare — NOW LIVE! (5 updates over 90 days) · Steam update feed
Concurrent players
period average · July 2012 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −90%decrease from 3,360 (July 2012) to 349 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 170
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.





