Catalog
Oil Rush

Oil Rush

Live

StrategyRTSTower Defense

Platforms
Release:
2012
Scale:
Average concurrent players≈ 1.8
Player rating:
58.6% · 544
Profile data as of:
August 29, 2026

Oil Rush is a naval strategy game that takes place in a world where nuclear war has melted the ice caps, changing the face of the planet forever. Oil Rush offers unique gameplay, avoiding micromanagement of every single unit, while still providing full control over all important aspects of strategy and economy.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — January 25, 2012
  • macOS — January 25, 2012
  • Linux — January 25, 2012
  • PlayStation 3 — 2012
Publisher
Age rating
  • PEGI 12 — age 12+ · Steam Store
  • ClassInd 10 — Ages 10+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvPCross-platform playLAN PvP
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
  • 40 Achievements, 2 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGerman

Classification

Genres
StrategyRTSTower Defense
Evidence:
Setting and subject matter
Science fiction
Evidence:
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

≈ 1.8

August 18, 2026 — September 16, 2026

under 100over 1 million
Detailed value
1.8438
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Approximate average from 32 Steam player count measurements on 21 UTC dates: 1.8
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 8

August 18, 2026 — September 16, 2026

under 100over 1 million
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Highest observed value from 32 Steam player count measurements on 21 UTC dates: 8
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API
Ratings
  • players58.6% · 544Steam, US storefront · Steam reviews
  • players58.5%Global · IGDB mirror
  • critics50%Global · IGDB mirror
  • critics67%Steam, US storefront · Steam Store
Last update

Concurrent players

period average · July 2012 — April 2025 · Steam · published by source · Steam Charts

450
July 2012April 2025
Change over period
−89%decrease from 15 (July 2012) to 1.7 (April 2025)
Gaps
  • No data for 1 month: December 2019
  • No data for 1 month: July 2021
  • No data for 4 months: September 2021 — December 2021
  • No data for 2 months: October 2022 — November 2022
  • No data for 1 month: February 2023
  • No data for 2 months: July 2023 — August 2023
  • No data for 9 months: May 2024 — January 2025
  • No data for 1 month: March 2025
Observations
133

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.