Catalog
Nova: Space Armada

Nova: Space Armada

Live

Strategy4X

Platforms
Release:
2024
Scale:
Average concurrent players104
Player rating:
51.9% · 264
Profile data as of:
September 2, 2026

An exceptional sci-fi strategy game based on space adventure as its core.

Official website

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — October 21, 2024
Age rating
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishJapaneseKorean

Classification

Genres
Strategy4X
Evidence:
Setting and subject matter
Science fiction
Evidence:
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

104

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
104.4
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 104
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

160

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 160
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players51.9% · 264Steam, US storefront · Steam reviews
Last update
  • September 1, 2026 Event Schedule (20 updates over 90 days) · Steam update feed

Concurrent players

period average · November 2024 — August 2026 · Steam · published by source · Steam Charts

1400
November 2024August 2026
Change over period
×2.3increase from 47 (November 2024) to 107 (August 2026)
Gaps
No gaps in observed months
Observations
22

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.