Catalog
Magic Spellslingers

Magic Spellslingers

Live

Strategy

Platforms
Release:
2022
Scale:
Average concurrent players≈ 0.9 – 72
Player rating:
64.3% · 577
Profile data as of:
September 2, 2026

From the minds behind Magic: The Gathering comes Magic Spellslingers, a fast-paced strategic card battler packed with heroes as unique as you. Play with fire! Command a kraken! Fight from the shadows! Choose a Spellslinger who fits your playstyle and personality.

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — August 4, 2022
Age rating
  • ESRB E10+ — Everyone 10+ · Steam Store
  • PEGI 12 — age 12+ · Steam Store
  • USK 6 — age 6+ · Steam Store
  • CERO C — age 15+ · Steam Store
  • ACB M — Mature, age 15+ · Steam Store
  • GRAC 12+ — Ages 12+ · Steam Store
  • ClassInd 10 — Ages 10+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerOnline PvPCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianJapaneseKorean

Classification

Genres
Strategy
Evidence:
Setting and subject matter
Fantasy
Camera
Isometric
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

≈ 0.9 – 72

under 100over 1 million
Coverage
Steam
Origin
Calculated
Confidence
Low — Calculated from Steam review counts: in the validation sample, the rule covers 77% of games, with a typical 3.5x difference from known concurrent player counts
Basis
Calculated from 577 Steam reviews over 4 years since release using rule reviews_to_online_v1
Calculation rule
reviews_to_online_v1
Date observed
September 7, 2026
Source
Steam reviews
Ratings
  • players64.3% · 577Steam, US storefront · Steam reviews
Last update

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.