

Gremlins, Inc.
LiveStrategyTurn-based strategyCard and board gamesBoard game
- Platforms
- Release:
- 2016
- Scale:
- Average concurrent players117
- Player rating:
- 85% · 8.7K
- Profile data as of:
- August 29, 2026
This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer, with ranks and ladders, team mode and spectator mode.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — March 10, 2016
- macOS — March 10, 2016
- Linux — March 10, 2016
- Publisher
- Age rating
- ClassInd 12 — Ages 12+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-opCross-platform play
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $4.99$19.99 −75 % Steam, US storefront
- Store contents
- 100 Achievements, 8 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianUkrainianGermanFrenchSpanishPortuguese, BrazilItalianPolishJapanese
Classification
- Genres
- StrategyTurn-based strategyCard and board gamesBoard gameEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Turn-based combat, Card battle
Scale
Concurrent players · period average
117
August 16, 2026 — September 15, 2026
- Detailed value
- 117.34
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 117
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
400
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 400
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players85% · 8.7KSteam, US storefront · Steam reviews
- critics75%Steam, US storefront · Steam Store
- Last update
- July 10, 2026 — NEW CARD & PLAYTEST FOR CG! (3 updates over 90 days) · Steam update feed
Concurrent players
period average · October 2015 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- ×17.3increase from 6.5 (October 2015) to 113 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 131
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




