

Global Agenda: Free Agent
LiveActionRPG
- Platforms
- Release:
- 2011
- Developer:
- Hi-Rez Studios
- Scale:
- Average concurrent players≈ 0.7 – 57
- Player rating:
- 84.2% · 1.7K
- Profile data as of:
- September 2, 2026
2155. From the ashes of the devastating Third Great War rose the Commonwealth, an oppressive world government determined to control the entire planet. The few remaining independent factions retaliate the only way they can, with elite teams of special operatives trained in advanced warfare tactics and equipped with high-tech weaponry.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — June 14, 2011
- Developer
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Multiplayer
- Session capacity
- 4 online co-op · IGDB mirror
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishGerman
Classification
- Genres
- ActionRPGEvidence:
- Setting and subject matter
- Science fiction Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting Evidence:
Scale
Concurrent players · period average
≈ 0.7 – 57
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — Calculated from Steam review counts: in the validation sample, the rule covers 77% of games, with a typical 3.5x difference from known concurrent player counts
- Basis
- Calculated from 1,706 Steam reviews over 15 years since release using rule reviews_to_online_v1
- Calculation rule
- reviews_to_online_v1
- Date observed
- September 7, 2026
- Source
- Steam reviews
- Ratings
- players84.2% · 1.7KSteam, US storefront · Steam reviews
- players73.8%Global · IGDB mirror
- critics70%Global · IGDB mirror
- critics70%Steam, US storefront · Steam Store
- Last update
- Unknown
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.













