Catalog
Global Agenda: Free Agent

Global Agenda: Free Agent

Live

ActionRPG

Platforms
Release:
2011
Developer:
Hi-Rez Studios
Scale:
Average concurrent players≈ 0.9
Player rating:
84.2% · 1.7K
Profile data as of:
October 1, 2026

2155. From the ashes of the devastating Third Great War rose the Commonwealth, an oppressive world government determined to control the entire planet. The few remaining independent factions retaliate the only way they can, with elite teams of special operatives trained in advanced warfare tactics and equipped with high-tech weaponry.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — June 14, 2011
Age rating
  • ESRB T — Teen, age 13+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Multiplayer
Session capacity
  • 4 online co-op · IGDB mirror
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishGerman

Classification

Genres
ActionRPG
Evidence:
Setting and subject matter
Science fiction
Evidence:
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Shooting
Evidence:

Scale

Concurrent players · period average

≈ 0.9

October 3, 2026 — November 1, 2026

under 100over 1 million
Detailed value
0.85
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Approximate average from 60 Steam player count measurements on 30 UTC dates: 0.8
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 5

October 3, 2026 — November 1, 2026

under 100over 1 million
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Highest observed value from 60 Steam player count measurements on 30 UTC dates: 5
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API
Ratings
  • players84.2% · 1.7KSteam, US storefront · Steam reviews
  • players73.8%Global · IGDB mirror
  • critics70%Global · IGDB mirror
  • critics70%Steam, US storefront · Steam Store
Last update
Unknown

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.