Catalog
SMITE 2

SMITE 2

Early access

ActionAdventureRPGStrategyMOBACasual and puzzle

Platforms
Release:
2024
Scale:
Average concurrent players5,080
Player rating:
54.8% · 24.3K
Profile data as of:
October 19, 2026

Become a god and wage war in SMITE 2, the free-to-play Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Smite (series)
Release date
  • Windows — August 27, 2024
  • PlayStation 5 — 2024
  • Xbox Series X|S — 2024
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 12 — age 12+ · IGDB mirror
  • USK 12 — age 12+ · IGDB mirror
  • CERO B — age 12+ · IGDB mirror
  • ACB M — Mature, age 15+ · IGDB mirror
  • GRAC 15+ — Ages 15+ · IGDB mirror
  • ClassInd 12 — Ages 12+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerOnline PvPOnline co-opCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
  • 27 Achievements · Steam Store, November 1, 2026
Languages
EnglishRussianUkrainianGermanFrenchPortuguese, BrazilPolishTurkishJapaneseChinese, Simplified script

Classification

Genres
ActionAdventureRPGStrategyMOBACasual and puzzle
Evidence:
Setting and subject matter
Mythology
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

5,080

October 1, 2026 — October 31, 2026

under 100over 1 million
Detailed value
5,083.55
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 5,083
Date observed
October 31, 2026
Source
Steam Charts

Concurrent players · period peak

8,510

October 1, 2026 — October 31, 2026

under 100over 1 million
Detailed value
8,505
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 8,505
Date observed
October 31, 2026
Source
Steam Charts
Ratings
  • players54.8% · 24.3KSteam, US storefront · Steam reviews
  • players79.7%Global · IGDB mirror
Last update

Concurrent players

period average · September 2024 — September 2026 · Steam · published by source · Steam Charts

7,2200
September 2024September 2026
Change over period
×2.7increase from 2,050 (September 2024) to 5,430 (September 2026)
Gaps
No gaps in observed months
Observations
25

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.