Catalog
Call of Duty®: Modern Warfare® II

Call of Duty®: Modern Warfare® II

Live

Action

Platforms
Release:
2022
Scale:
Average concurrent players≈ 468
Player rating:
Not assessed · 0
Profile data as of:
August 24, 2026

Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Call of Duty (brand)
  • Call of Duty (series)
  • Call of Duty: Modern Warfare (series)
Release date
  • Windows — October 22, 2022
Publisher
Age rating
  • ESRB M — Mature 17+ · Steam Store
  • PEGI 18 — age 18+ · Steam Store
  • USK 18 — age 18+ · Steam Store
  • CERO D — age 17+ · IGDB mirror
  • ACB MA 15+ — Mature Accompanied 15+ · Steam Store
  • GRAC 18+ — Ages 18+ · Steam Store
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Frequent violence or goreMature content
Interaction modes
Single-playerMultiplayerOnline PvPOnline co-opCross-platform play
Session capacity
  • 20 online, 4 online co-op, 2 offline, 2 offline co-op · IGDB mirror
Access model
  • One-time purchase
Monetization
  • In-app purchases
Storefront price
  • $69.99Steam, US storefront
Store contents
  • 24 Achievements, 1 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishJapaneseKorean

Classification

Genres
Action
Evidence:
Setting and subject matter
Military
Evidence:
Camera
First-person, Third-person
Evidence:
Visual style
Unknown
Combat system type
Shooting
Evidence:

Scale

Concurrent players · period average

≈ 468

August 18, 2026 — September 16, 2026

under 100over 1 million
Detailed value
468.1875
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Approximate average from 32 Steam player count measurements on 21 UTC dates: 468
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 2,930

August 18, 2026 — September 16, 2026

under 100over 1 million
Detailed value
2,928
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Highest observed value from 32 Steam player count measurements on 21 UTC dates: 2,928
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API
Ratings
  • playersNot assessed · 0Steam, US storefront · Steam reviews
  • players72%Global · IGDB mirror
  • critics79.5%Global · IGDB mirror
Last update

Concurrent players

period average · April 2025 — July 2026 · Steam · published by source · Steam Charts

9,2700
April 2025July 2026
Change over period
×8828.3increase from 1.1 (April 2025) to 9,270 (July 2026)
Gaps
  • No data for 2 months: June 2025 — July 2025
Observations
14

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.