

Battle for Wesnoth
LiveStrategyTurn-based strategy
- Platforms
- Release:
- 2005
- Developer:
- The Battle for Wesnoth Project
- Scale:
- Average concurrent players180
- Player rating:
- 94.2% · 6K
- Profile data as of:
- September 2, 2026
The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. Explore the four corners of Irdya in seventeen solo campaigns and dozens of multiplayer maps, taking part in countless adventures as you go.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — 2011
- macOS — 2005
- Linux — 2005
- iOS — 2009
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPCross-platform playLocal PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishRussianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolishTurkish
Classification
- Genres
- StrategyTurn-based strategyEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Isometric Evidence:
- Visual style
- Unknown
- Combat system type
- Turn-based combat
Scale
Concurrent players · period average
180
August 16, 2026 — September 15, 2026
- Detailed value
- 180.36
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 180
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
323
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 323
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players94.2% · 6KSteam, US storefront · Steam reviews
- players72.5%Global · IGDB mirror
- Last update
- August 18, 2026 — Wesnoth 1.19.27 (4 updates over 90 days) · Steam update feed
Concurrent players
period average · May 2018 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −65%decrease from 488 (May 2018) to 173 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 100
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




