Catalog
Auto Chess

Auto Chess

Live

StrategyAuto BattlerCard battler

Platforms
Release:
2019
Scale:
Average concurrent players254
Player rating:
65.6% · 1K
Profile data as of:
September 2, 2026

Original Auto Chess

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2019
  • macOS — 2019
  • Linux — date unknown
  • PlayStation 4 — 2020
  • PlayStation 5 — 2021
Age rating
  • ESRB E10+ — Everyone 10+ · IGDB mirror
  • PEGI 7 — age 7+ · IGDB mirror
  • USK 12 — age 12+ · IGDB mirror
  • GRAC 12+ — Ages 12+ · IGDB mirror
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerOnline PvPOnline co-op
Session capacity
  • 8 online · IGDB mirror
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianJapaneseKorean

Classification

Genres
StrategyAuto BattlerCard battler
Evidence:
Setting and subject matter
Fantasy
Evidence:
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Auto-battle

Scale

Concurrent players · period average

254

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
253.78
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 253
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

420

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 420
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players65.6% · 1KSteam, US storefront · Steam reviews
  • players50.2%Global · IGDB mirror
Last update

Concurrent players

period average · December 2022 — August 2026 · Steam · published by source · Steam Charts

3310
December 2022August 2026
Change over period
×2.7increase from 92 (December 2022) to 248 (August 2026)
Gaps
No gaps in observed months
Observations
45

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.