Catalog
Aion

Aion

Unknown

AdventureRPGStrategy

Platforms
Release:
2008
Developer:
NCSOFT
Scale:
ScaleLifecycle status needs review
Player rating:
69%
Profile data as of:
September 2, 2026

Description unavailable

Official website

Screenshots

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Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2008
Developer
Publisher
Unknown
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 12 — age 12+ · IGDB mirror
  • GRAC 15+ — Ages 15+ · IGDB mirror
Content warnings
Not specified by the storefront
Interaction modes
Multiplayer
Session capacity
Unknown
Access model
Unknown
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
Unknown

Classification

Genres
AdventureRPGStrategy
Evidence:
Setting and subject matter
Fantasy
Evidence:
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

ScaleLifecycle status needs review

Ratings
  • players69%Global · IGDB mirror
  • critics80%Global · IGDB mirror
Last update
Unknown

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.