

WonderKing
LiveActionPlatformerRPGAction RPG
- Platforms
- Release:
- 2026
- Developer:
- dreamideasoft
- Scale:
- Average concurrent players201
- Player rating:
- 43.2% · 382
- Profile data as of:
- October 19, 2026
Free-to-play 2D side-scrolling MMORPG on PC. Party up for boss raids, collect costumes and pets, and level through colorful worlds. New players get 10,000 Diamonds automatically at Lv.100. Auto-battle is built in for busy days.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — January 12, 2026
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- ActionPlatformerRPGAction RPGEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Cartoon
- Combat system type
- Unknown
Scale
Concurrent players · period average
201
October 1, 2026 — October 31, 2026
- Detailed value
- 201.43
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 201
- Date observed
- October 31, 2026
- Source
- Steam Charts
Concurrent players · period peak
272
October 1, 2026 — October 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 272
- Date observed
- October 31, 2026
- Source
- Steam Charts
- Ratings
- players43.2% · 382Steam, US storefront · Steam reviews
- Last update
- October 15, 2026 — 📢 [Maintenance Update] - October 15, 2026 (18 updates over 90 days) · Steam update feed
Concurrent players
period average · January 2026 — September 2026 · Steam · published by source · Steam Charts
- Change over period
- −8.5%decrease from 284 (January 2026) to 260 (September 2026)
- Gaps
- No gaps in observed months
- Observations
- 9
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




