Catalog
Warhammer 40,000: Space Wolf

Warhammer 40,000: Space Wolf

Live

ActionRPGStrategy

Platforms
Release:
2017
Developer:
HeroCraft PC
Scale:
Average concurrent players≈ 1.7
Player rating:
65.5% · 1.4K
Profile data as of:
August 29, 2026

A unique combination of turn-based strategy, RPG and collectible card game. Win tough battles using a vast arsenal of weapons, abilities and the cunning of the sky warriors! Success on the battlefield depends on choosing the right mix of cards and planning your decisions meticulously.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Warhammer 40,000 (brand)
Release date
  • Windows — September 21, 2017
Developer
Publisher
Age rating
  • ESRB M — Mature 17+ · IGDB mirror
  • PEGI 16 — age 16+ · IGDB mirror
  • USK 18 — age 18+ · IGDB mirror
  • ACB MA 15+ — Mature Accompanied 15+ · IGDB mirror
  • GRAC 15+ — Ages 15+ · IGDB mirror
  • ClassInd 14 — Ages 14+ · IGDB mirror
Content warnings
Not specified by the storefront
Interaction modes
Single-player
Session capacity
Unknown
Access model
Unknown
Monetization
Unknown
Storefront price
Unknown
Store contents
  • 75 Achievements · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchSpanishItalianJapaneseKoreanChinese, Simplified script

Classification

Genres
ActionRPGStrategy
Evidence:
Setting and subject matter
Science fiction
Evidence:
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

≈ 1.7

August 18, 2026 — September 16, 2026

under 100over 1 million
Detailed value
1.7188
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Approximate average from 32 Steam player count measurements on 21 UTC dates: 1.7
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 5

August 18, 2026 — September 16, 2026

under 100over 1 million
Observations
32
Coverage
Steam
Origin
Calculated
Confidence
Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
Basis
Highest observed value from 32 Steam player count measurements on 21 UTC dates: 5
Calculation rule
concurrent_from_probes_v3
Date observed
September 16, 2026
Source
Steam Web API
Ratings
  • players65.5% · 1.4KSteam, US storefront · Steam reviews
  • players60%Global · IGDB mirror
Last update

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.