

Tannenberg
LiveShootersActionStrategySimulation
- Platforms
- Release:
- 2017
- Developer:
- BlackMill Games, M2H
- Scale:
- Average concurrent players17
- Player rating:
- 86.2% · 9.8K
- Profile data as of:
- August 29, 2026
Experience authentic First World War action with 64 player battles of maneuver on the Eastern Front. Grab your rifle, ready your sabre and keep your gas mask close as you prepare to play a part in one of the most significant conflicts in history!
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- 1914-1918 WW1 Game (series)
- Release date
- Windows — November 16, 2017
- macOS — November 16, 2017
- Linux — November 16, 2017
- PlayStation 4 — 2020
- PlayStation 5 — 2021
- Xbox One — 2020
- Developer
- Publisher
- Age rating
- ESRB M — Mature 17+ · Steam Store
- PEGI 18 — age 18+ · IGDB mirror
- USK 18 — age 18+ · IGDB mirror
- ACB MA 15+ — Mature Accompanied 15+ · IGDB mirror
- GRAC 15+ — Ages 15+ · IGDB mirror
- ClassInd 16 — Ages 16+ · Steam Store
- Content warnings
- Frequent violence or goreMature content
- Interaction modes
- Single-playerMultiplayerOnline PvP
- Session capacity
- 64 online · IGDB mirror
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $3.99$19.99 −80 % Steam, US storefront
- Store contents
- 68 Achievements, 1 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolishTurkish
Classification
- Genres
- ShootersActionStrategySimulationEvidence:
- Setting and subject matter
- Historical, Military Evidence:
- Camera
- First-person Evidence:
- Visual style
- Realistic
- Combat system type
- Shooting Evidence:
Scale
Concurrent players · period average
17
August 16, 2026 — September 15, 2026
- Detailed value
- 17.29
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 17
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
51
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 51
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players86.2% · 9.8KSteam, US storefront · Steam reviews
- players61.2%Global · IGDB mirror
- critics65.8%Global · IGDB mirror
- critics69%Steam, US storefront · Steam Store
- Last update
- August 18, 2026 — Everything you should know about Gallipoli (8 updates over 90 days) · Steam update feed
Concurrent players
period average · June 2017 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- ×265.3increase from 0.1 (June 2017) to 16 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 111
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.







