

STEEL HUNTERS
Early accessAction
- Platforms
- Release:
- 2025
- Developer:
- Wargaming Group Limited
- Scale:
- Average concurrent players0.1
- Player rating:
- 57.9% · 4.2K
- Profile data as of:
- August 31, 2026
STEEL HUNTERS is a Free-to-Play, PvPvE shooter with futuristic mech battles. Level up your Hunter and upgrade your arsenal to turn rivals into scrap. Choose your playstyle and combat tactics against 5 other duo teams. Only one can extract from the Hunting Grounds.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — April 2, 2025
- Developer
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 12 — age 12+ · Steam Store
- ACB M — Mature, age 15+ · Steam Store
- GRAC 12+ — Ages 12+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-op
- Session capacity
- 12 online, 2 online co-op · IGDB mirror
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- 29 Achievements · Steam Store, August 31, 2026
- Languages
- EnglishRussianUkrainianGermanFrenchPortuguese, BrazilPolishJapaneseKoreanChinese, Simplified script
Classification
- Genres
- ActionEvidence:
- Setting and subject matter
- Science fiction Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting, Tactical combat Evidence:
Scale
Concurrent players · period average
0.1
August 1, 2026 — August 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 0
- Date observed
- August 31, 2026
- Source
- Steam Charts
Concurrent players · period peak
1
August 1, 2026 — August 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1
- Date observed
- August 31, 2026
- Source
- Steam Charts
- Ratings
- players57.9% · 4.2KSteam, US storefront · Steam reviews
- Last update
- October 8, 2025 — Every Sunset Sparks a Sunrise (0 updates over 90 days) · Steam update feed
Concurrent players
period average · April 2025 — January 2026 · Steam · published by source · Steam Charts
- Change over period
- −100%decrease from 1,070 (April 2025) to 1.3 (January 2026)
- Gaps
- No data for 2 months: November 2025 — December 2025
- Observations
- 8
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.









