

STAR WARS: Hunters™
AnnouncedActionAdventure
- Platforms
- Release:
- 2025
- Developer:
- NaturalMotion
- Scale:
- ScaleNot released
- Player rating:
- Not assessed · 0
- Profile data as of:
- September 2, 2026
Join fast-paced, 4v4 battles in this free action-packed arena shooter. Choose from a roster of new characters including a dark side assassin, a stormtrooper and a ruthless bounty hunter. Wield powerful Abilities, and battle in thrilling multiplayer Arenas inspired by iconic Star Wars locations.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Star Wars (brand)
- Release date
- Windows — 2025
- Developer
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 12 — age 12+ · Steam Store
- USK 16 — age 16+ · Steam Store
- ACB PG — Parental Guidance · IGDB mirror
- GRAC ALL — All ages, age 0+ · IGDB mirror
- ClassInd 12 — Ages 12+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPCross-platform play
- Session capacity
- 8 online · IGDB mirror
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianTurkishJapaneseKorean
Classification
- Genres
- ActionAdventureEvidence:
- Setting and subject matter
- Fantasy, Science fiction Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting Evidence:
Scale
ScaleNot released
- Ratings
- playersNot assessed · 0Steam, US storefront · Steam reviews
- players65%Global · IGDB mirror
- Last update
- January 9, 2025 — STAR WARS: Hunters™ | PC Update (0 updates over 90 days) · Steam update feed
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.





