

Sprite Fantasia
ClosedActionPlatformerAdventureRPGMMORPG
- Platforms
- Release:
- 2021
- Developer:
- X-Legend Entertainment Co., Ltd.
- Scale:
- Average concurrent players≈ 0
- Player rating:
- 50.5% · 277
- Profile data as of:
- September 2, 2026
Lively and funny, warm and healing, the most hilarious and tearful MMORPG!"Master~ I need you!" A hilarious MMORPG that doesn't ask you to save the world.[Download now] to get rare sprite cards!"
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — October 18, 2021
- iOS — 2021
- Android — 2021
- Developer
- Publisher
- Age rating
- PEGI 12 — age 12+ · Steam Store
- USK 12 — age 12+ · Steam Store
- ACB M — Mature, age 15+ · Steam Store
- GRAC 12+ — Ages 12+ · Steam Store
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishGermanFrenchKoreanChinese, Simplified scriptThai
Classification
- Genres
- ActionPlatformerAdventureRPGMMORPGEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Cartoon
- Combat system type
- Unknown
Scale
Concurrent players · period average
≈ 0
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Approximate average from 32 Steam player count measurements on 21 UTC dates: 0
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 0
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 32 Steam player count measurements on 21 UTC dates: 0
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
- Ratings
- players50.5% · 277Steam, US storefront · Steam reviews
- Last update
- November 12, 2021 — 𝐒𝐩𝐞𝐜𝐢𝐚𝐥 𝐂𝐨𝐨𝐩𝐞𝐫𝐚𝐭𝐢𝐨𝐧 𝐏𝐫𝐨𝐠𝐫𝐚𝐦 (0 updates over 90 days) · Steam update feed
Concurrent players
period average · October 2021 — September 2023 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 296 (October 2021) to 6 (September 2023)
- Gaps
- No gaps in observed months
- Observations
- 24
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








