Catalog
Secret Neighbor: Hello Neighbor Multiplayer

Secret Neighbor: Hello Neighbor Multiplayer

Live

ActionAdventureSurvival Horror

Platforms
Release:
2019
Scale:
Average concurrent players≈ 5.4
Player rating:
85.2% · 19.5K
Profile data as of:
October 1, 2026

Hello Neighbor Multiplayer. Secret Neighbor is a Multiplayer Social Horror Game where a group of intruders try to rescue their friend from the Neighbor's creepy basement. Only problem is one of the intruders is the Neighbor in disguise.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Hello Neighbor (series)
Release date
  • Windows — October 24, 2019
  • PlayStation 4 — 2021
  • Xbox One — 2019
  • Nintendo Switch — 2021
  • iOS — 2021
Publisher
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 7 — age 7+ · IGDB mirror
  • USK 12 — age 12+ · IGDB mirror
  • ACB PG — Parental Guidance · IGDB mirror
  • GRAC ALL — All ages, age 0+ · IGDB mirror
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerOnline PvPOnline co-op
Session capacity
  • 6 online co-op · IGDB mirror
Access model
  • One-time purchase
Monetization
  • In-app purchases
Storefront price
  • $3.99$19.99 −80 % Steam, US storefront
Store contents
  • 10 Achievements · Steam Store, November 1, 2026
Languages
EnglishRussianUkrainianGermanFrenchSpanishPortuguesePortuguese, BrazilItalianPolish

Classification

Genres
ActionAdventureSurvival Horror
Evidence:
Setting and subject matter
Horror
Evidence:
Camera
First-person
Evidence:
Visual style
Cartoon
Combat system type
Unknown

Scale

Concurrent players · period average

≈ 5.4

October 3, 2026 — November 1, 2026

under 100over 1 million
Detailed value
5.35
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Approximate average from 60 Steam player count measurements on 30 UTC dates: 5.3
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 18

October 3, 2026 — November 1, 2026

under 100over 1 million
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Highest observed value from 60 Steam player count measurements on 30 UTC dates: 18
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API
Ratings
  • players85.2% · 19.5KSteam, US storefront · Steam reviews
  • players61%Global · IGDB mirror
  • critics40%Global · IGDB mirror
Last update

Concurrent players

period average · October 2019 — August 2026 · Steam · published by source · Steam Charts

8530
October 2019August 2026
Change over period
−93%decrease from 853 (October 2019) to 63 (August 2026)
Gaps
No gaps in observed months
Observations
83

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.