

ScrewUp
LiveActionAdventureAction-adventureRPGAction RPGDungeon CrawlerLife simulationCasual and puzzle
- Platforms
- Release:
- 2021
- Developer:
- 199 Cents STUDIO
- Scale:
- Average concurrent players0
- Player rating:
- 69% · 290
- Profile data as of:
- October 19, 2026
Screwup 1.0 The update includes new features such as a new combat system, official server system, exploring new islands by ship, NPC trading, and rare item trading. There are also new hunting and pet systems, as well as many other features that will be added in future updates.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — July 29, 2021
- Developer
- Publisher
- Age rating
- ClassInd 10 — Ages 10+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $9.99Steam, US storefront
- Store contents
- 2 Achievements · Steam Store, November 1, 2026
- Languages
- English
Classification
- Genres
- ActionAdventureAction-adventureRPGAction RPGDungeon CrawlerLife simulationCasual and puzzleEvidence:
- Setting and subject matter
- Unknown
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
0
October 1, 2026 — October 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 0
- Date observed
- October 31, 2026
- Source
- Steam Charts
Concurrent players · period peak
0
October 1, 2026 — October 31, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 0
- Date observed
- October 31, 2026
- Source
- Steam Charts
- Ratings
- players69% · 290Steam, US storefront · Steam reviews
- Last update
- June 30, 2023 — DevLog.27 (0 updates over 90 days) · Steam update feed
Concurrent players
period average · August 2021 — October 2023 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 46 (August 2021) to 0.8 (October 2023)
- Gaps
- No data for 1 month: February 2022
- No data for 5 months: April 2022 — August 2022
- No data for 1 month: November 2022
- No data for 1 month: January 2023
- No data for 1 month: March 2023
- No data for 3 months: July 2023 — September 2023
- Observations
- 15
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




