

Rocket Bot Royale
LiveBattle RoyaleActionPlatformerStrategy
- Platforms
- Release:
- 2021
- Developer:
- Winterpixel Games
- Scale:
- Average concurrent players≈ 6.6
- Player rating:
- 86.6% · 783
- Profile data as of:
- October 19, 2026
A frantic online Battle Royale set on destructible, sinking Islands! Fire rockets from your custom robo-tank to eliminate the competition using advanced tactics and powerful weapons.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — April 20, 2022
- macOS — April 20, 2022
- Linux — April 20, 2022
- iOS — date unknown
- Android — date unknown
- Web browser — 2021
- Developer
- Publisher
- Age rating
- ESRB E — Everyone · IGDB mirror
- ClassInd L — Livre, age 0+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPCross-platform play
- Session capacity
- Unknown
- Access model
- One-time purchase
- Monetization
- Unknown
- Storefront price
- $2.99Steam, US storefront
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- Battle RoyaleActionPlatformerStrategyEvidence:
- Setting and subject matter
- Unknown
- Camera
- Side view Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting, Vehicular combat Evidence:
Scale
Concurrent players · period average
≈ 6.6
October 3, 2026 — November 1, 2026
- Detailed value
- 6.55
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Approximate average from 60 Steam player count measurements on 30 UTC dates: 6.5
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 19
October 3, 2026 — November 1, 2026
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 60 Steam player count measurements on 30 UTC dates: 19
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
- Ratings
- players86.6% · 783Steam, US storefront · Steam reviews
- Last update
- January 30, 2026 — Season 51: Playoff Monsters! (0 updates over 90 days) · Steam update feed
Concurrent players
period average · April 2022 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −96%decrease from 120 (April 2022) to 4.9 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 53
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.





