Catalog
Ring of Elysium

Ring of Elysium

Closed

Action

Platforms
Release:
2019
Developer:
Aurora Studio
Scale:
Average concurrent players≈ 0.9
Player rating:
74.5% · 99K
Profile data as of:
September 2, 2026

Escape an astonishing disaster in Ring of Elysium, a battle royale shooter developed by Aurora Studio.

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — June 24, 2019
Developer
Age rating
  • ClassInd 10 — Ages 10+ · Steam Store
Content warnings
Frequent violence or goreMature content
Interaction modes
MultiplayerOnline PvP
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanJapaneseChinese, Simplified script

Classification

Genres
Action
Evidence:
Setting and subject matter
Unknown
Camera
First-person, Third-person
Evidence:
Visual style
Unknown
Combat system type
Shooting
Evidence:

Scale

Concurrent players · period average

≈ 0.9

August 20, 2026 — September 17, 2026

under 100over 1 million
Detailed value
0.8788
Observations
33
Coverage
Steam
Origin
Calculated
Confidence
Low — 33 measurements on 21 UTC dates over 29 days; 4 of 4 six-hour windows; 25 of 58 scheduled opportunities missing
Basis
Approximate average from 33 Steam player count measurements on 21 UTC dates: 0.9
Calculation rule
concurrent_from_probes_v3
Date observed
September 17, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 3

August 20, 2026 — September 17, 2026

under 100over 1 million
Observations
33
Coverage
Steam
Origin
Calculated
Confidence
Low — 33 measurements on 21 UTC dates over 29 days; 4 of 4 six-hour windows; 25 of 58 scheduled opportunities missing
Basis
Highest observed value from 33 Steam player count measurements on 21 UTC dates: 3
Calculation rule
concurrent_from_probes_v3
Date observed
September 17, 2026
Source
Steam Web API
Ratings
  • players74.5% · 99KSteam, US storefront · Steam reviews
  • players67.8%Global · IGDB mirror
Last update

Concurrent players

period average · September 2018 — July 2026 · Steam · published by source · Steam Charts

27,7000
September 2018July 2026
Change over period
−100%decrease from 26,200 (September 2018) to 2.3 (July 2026)
Gaps
  • No data for 1 month: January 2025
  • No data for 1 month: June 2025
  • No data for 1 month: September 2025
  • No data for 1 month: November 2025
Observations
91

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

    For Ring of Elysium, the reviewed TCH Scarlet Limited material does not establish whether the observed product line contains a persistent in-game player organization with membership, identity, and collective action.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed TCH Scarlet Limited material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.4 · September 2, 2026

  • An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

    For Ring of Elysium, the reviewed TCH Scarlet Limited material does not establish whether the observed product line contains in-game transfer of value between players with rules affecting allocation or price.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed TCH Scarlet Limited material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.2 · September 2, 2026

  • A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

    Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Ring of Elysium did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

    Official-source search did not resolve a built-in PvP contest with formal rules and a recorded cross-match result for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for Ring of Elysium did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

    The official announcement establishes that the service ended on 2023-12-01. The retained evidence does not establish a prior period of substantive releases, so the row is Absent rather than Removed.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Not applicable
    Core experience relevance:
    Not applicable
    Observed adoption:
    Not applicable— There is no current live-service action to measure after the documented online-service shutdown.
    Structural expectation:
    Not applicable
    Player dependency:
    Not applicable
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    High— The primary source directly establishes service termination and its effective time; no claim about a prior substantive-release period is made.

    research draft · methodology 0.3 · September 2, 2026

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

    The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in Ring of Elysium. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Server shutdown announced, announced on September 1, 2023, shutdown on December 1, 2023— The official announcement records termination on 2023-12-01 at 00:00 PST.
    Depth:
    Unknown
    Encounter mode (record 1):
    Unknown— The checked source does not establish a specific player encounter contour.
    Progression role dimension in an encounter (record 1):
    Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
    Progression role in an encounter (record 1):
    Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Path length and structureNot assessed
    • Progression axesNot assessed
    • Specialization choiceNot assessed
    • Role of equipmentNot assessed
    • Progression sourcesNot assessed
    • Progress persistence and carry-overNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.