

REMATCH
LiveActionSports and racing
- Platforms
- Release:
- 2025
- Developer:
- Sloclap
- Scale:
- Average concurrent players3,200
- Player rating:
- 69.1% · 53.3K
- Profile data as of:
- August 31, 2026
Rematch is an online multiplayer football game. Control one player and compete with your team in fast-paced 5v5 matches from an immersive third-person perspective. Team up with your friends and join the action.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — June 19, 2025
- Developer
- Publisher
- Age rating
- ESRB E — Everyone · IGDB mirror
- PEGI 12 — age 12+ · IGDB mirror
- USK 0 — age 0+ · IGDB mirror
- ACB G — General · IGDB mirror
- GRAC ALL — All ages, age 0+ · IGDB mirror
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline co-opCross-platform play
- Session capacity
- 10 online, 5 online co-op · IGDB mirror
- Access model
- One-time purchase
- Monetization
- In-app purchases
- Storefront price
- $19.99$39.99 −50 % Steam, US storefront
- Store contents
- 37 Achievements, 3 DLC · Steam Store, August 31, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishTurkishJapanese
Classification
- Genres
- ActionSports and racingEvidence:
- Setting and subject matter
- Unknown
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
3,200
August 16, 2026 — September 15, 2026
- Detailed value
- 3,196.77
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 3,196
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
6,350
August 16, 2026 — September 15, 2026
- Detailed value
- 6,346
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 6,346
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players69.1% · 53.3KSteam, US storefront · Steam reviews
- players69.7%Global · IGDB mirror
- critics83%Global · IGDB mirror
- Last update
- September 3, 2026 — The secret’s out 🔵🔒 (11 updates over 90 days) · Steam update feed
Concurrent players
period average · June 2025 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −91%decrease from 42,600 (June 2025) to 3,740 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 15
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.








