

Ragnarok: The New World
LiveActionAdventureRPGMMORPG
- Platforms
- Release:
- 2025
- Developer:
- Gravity Game Vision Limited, Gravity, Inc.
- Scale:
- Average concurrent players≈ 4,670
- Player rating:
- 31% · 970
- Profile data as of:
- September 2, 2026
Ragnarok: The New World is Gravity's officially licensed cross-platform MMORPG, reimagining RO's cute, classic Midgard with high-quality visuals and audio on PC and mobile. Choose 8 Classes, including the new Druid. Explore, tame MVPs as Mounts, trade freely, and customize 100+ looks with friends!
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Ragnarok Online (brand)
- Release date
- Windows — 2025
- iOS — date unknown
- Android — 2025
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · IGDB mirror
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerCross-platform play
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishChinese, Simplified scriptThaiIndonesian
Classification
- Genres
- ActionAdventureRPGMMORPGEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
≈ 4,670
August 18, 2026 — September 16, 2026
- Detailed value
- 4,672.9375
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Approximate average from 32 Steam player count measurements on 21 UTC dates: 4,673
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 8,190
August 18, 2026 — September 16, 2026
- Detailed value
- 8,185
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 32 Steam player count measurements on 21 UTC dates: 8,185
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
- Ratings
- players31% · 970Steam, US storefront · Steam reviews
- Last update
- August 17, 2026 — Ragnarok: The New World Steam Launch Information & FAQ (1 update over 90 days) · Steam update feed
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




