Catalog
Qwilight

Qwilight

Live

ActionCasual and puzzleRhythm game

Platforms
Release:
2022
Developer:
Dev Taehui
Scale:
Average concurrent players8.9
Player rating:
92.4% · 302
Profile data as of:
September 2, 2026

Qwilight은 현존하는 리듬 게임 중 가장 많은 기능을 가진 무료 BMS, BMSON 구동기입니다. 다양한 게임 모드, 다양한 하드웨어, 풍부한 온라인 기능, BMS는 입문하기 어렵다는 고정 관념을 깨는 뛰어난 접근성 등을 자랑합니다. 또한, 게임 내 도전 과제와 프로필의 호칭은 공식 디스코드에서 제안하면 추가되는 커뮤니티 기반 콘텐츠도 제공됩니다.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — June 11, 2022
Developer
Publisher
Age rating
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvP
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishKorean

Classification

Genres
ActionCasual and puzzleRhythm game
Evidence:
Setting and subject matter
Unknown
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

8.9

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 8
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

24

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 24
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players92.4% · 302Steam, US storefront · Steam reviews
Last update
Unknown

Concurrent players

period average · June 2022 — August 2026 · Steam · published by source · Steam Charts

200
June 2022August 2026
Change over period
+97%increase from 5.3 (June 2022) to 10 (August 2026)
Gaps
  • No data for 1 month: November 2022
Observations
50

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.