Catalog
PUBG Mobile

PUBG Mobile

Live

ActionStrategy

Platforms
Release:
2018
Scale:
Total installs1,110,000,000
Player rating:
86.4% · 48.6M
Profile data as of:
August 29, 2026

【Epic battle royale masterpiece】 Lots of events for you to explore.Climb to the top in PUBG MOBILE and fire at will. PUBG MOBILE is the original battle royale game on mobile and one of the best mobile shooting games. 【Extreme battles in 10-minute matches】 Prepare your firearms, respond to the call for battle in PUBG MOBILE, and fire at will. 【Tons of maps and modes】 PUBG MOBILE has many maps and gameplay mechanics that give you a thrilling survival experience. Find your friends and play the new modes together! Play however you like and fire at will! 【Play anytime, anywhere】 Relax and play PUBG MOBILE to your heart's content! Enjoy the smoothest gunplay for an unparalleled gameplay experience. 【Made especially for mobile phones】 Features customizable controls, training mode, and voice chat with friends. Experience the smoothest control experience and the most realistic firearms on your phone. PUBG MOBILE has the highest fidelity items and gameplay experience. PUBG MOBILE can fulfill any wish you might have. Choose from countless firearms and test your marksmanship. New items, maps, and modes are constantly being added to the game. PUBG MOBILE offers the most intense multiplayer battles on your mobile phone. Join the battle, gear up, and play to win. Survive in epic 100-player battles in Classic Mode, Payload , fast-paced 4v4 Arena battles, and Infection Mode. Survival is all that matters. Be the last one standing. Accept missions and fire at will! Compatible Models: All models with at least an Apple A8 chip (iPhone 6 or newer, iPad Air 2 or newer, iPad mini 4 or newer, iPod Touch 6 or newer, all iPad Pro models). Incompatible Models: All models using an Apple A7 chip or older (iPhone 5s or older, iPad Air or older, iPad Mini 3 or older, iPod Touch 5 or older). 【Follow us】 Instagram: https://www.instagram.com/pubgmobile Facebook: https://www.facebook.com/PUBGMOBILE Twitter: https://twitter.com/PUBGMobile Youtube: https://www.youtube.com/pubgmobile Tiktok: https://www.tiktok.com/@pubgmobile Reddit: https://www.reddit.com/r/PUBGMobile/ Discord: https://discord.gg/pubgmobile Please contact customer service if you encounter any problems: service@pubgmobile.com Please read PUBG MOBILE's Privacy Policy and User Agreement Privacy Policy: http://pubgmobile.proximabeta.com/privacy.html Tencent Games User Agreement: https://www.pubgmobile.com/terms.html

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • PlayerUnknown's Battlegrounds (brand)
Release date
  • iOS — March 19, 2018
  • Android — 2018
Publisher
Unknown
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 16 — age 16+ · IGDB mirror
  • ClassInd 12 — Ages 12+ · IGDB mirror
  • App Store 12+ — age 12+ · App Store
  • Google Play Teen — age 13+ · Google Play
Content warnings
Not specified by the storefront
Interaction modes
Online co-op
Session capacity
Unknown
Access model
  • Free to play
Monetization
Unknown
Storefront price
Unknown
Store contents
Unknown
Languages
EnglishRussianGermanFrenchSpanishPortugueseTurkishThaiIndonesianArabic

Classification

Genres
ActionStrategy
Evidence:
Setting and subject matter
Military
Evidence:
Camera
First-person, Third-person
Evidence:
Visual style
Realistic
Evidence:
Combat system type
Shooting, Tactical combat
Evidence:

Scale

Total installs · cumulative total

1,110,000,000

Detailed value
1,108,521,674
Coverage
Google Play, worldwide
Origin
Published by source
Confidence
Medium — The storefront only publishes an approximate range; the exact count comes from the page's internal data
Basis
Google Play installs: 1108521674; the storefront shows "1,000,000,000+"
Date observed
August 29, 2026
Source
Google Play
Ratings
  • players86.4% · 48.6MGoogle Play, worldwide · Google Play
  • players86.4% · 1.6MApp Store, US storefront · App Store
  • players62.5%Global · IGDB mirror
  • critics87%Global · IGDB mirror
Last update
  • July 1, 2026 · Google Play

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

    Assessment scope: iOS

    Official evidence establishes the recorded persistent player-organization boundary for PUBG Mobile and supports these component results: identity and communication 1, governance 2, collective goals 2, competition and territory 1, game integration 2. Unknown functions, adoption, and dependency were not inferred.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Participants:
    Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
    Participation format:
    Members form a team for Clan missions and complete matches for rewards.
    Depth:
    at most 2 of 5 — Utility layer
    What limits the result:
    Shared progression: Level 2 is an upper bound because the cited evidence does not establish shared progression; a stronger level was not inferred.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.

    Component scores (0–4):

    • Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
    • Governance and permissions2 of 4 — The cited evidence supports score 2 for governance; criteria not stated by the source were not inferred.
    • Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
    • Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
    • Collective goals and content2 of 4 — The cited evidence supports score 2 for collective goals; criteria not stated by the source were not inferred.
    • Competition, territory, and politics1 of 4 — The cited evidence supports score 1 for competition and territory; criteria not stated by the source were not inferred.
    • Game integration2 of 4 — The cited evidence supports score 2 for game integration; criteria not stated by the source were not inferred.

    research draft · methodology 0.4 · September 2, 2026

  • An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

    Assessment scope: iOS

    For PUBG Mobile, the reviewed Tencent Mobile International Limited material does not establish whether the observed iOS product line contains in-game transfer of value between players with rules affecting allocation or price.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The reviewed Tencent Mobile International Limited material is insufficient to establish presence or absence. Silence was not treated as absence.

    research draft · methodology 0.2 · September 2, 2026

  • A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

    Assessment scope: iOS

    Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for PUBG Mobile did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.

    research draft · methodology 0.3 · September 2, 2026

  • Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

    Assessment scope: iOS

    Official evidence confirms only part of the structured PvP boundary: structured formats. Missing conditions were not inferred.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    at most 1 of 5 — Casual matches
    What limits the result:
    Rating and ladder: Component rating_ladder remains Unknown after mechanic-specific research; the next level’s mandatory condition is not satisfied.
    Partial presence exception:
    Evidence establishes only the cited part of structured PvP; the missing cross-match or rules boundary was not inferred.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Unknown
    Assessment type:
    Unknown
    Confidence:
    Medium— 1 primary URL was reviewed on 2026-09-02. Each populated claim is bounded by its exact excerpt; unresolved values remain Unknown.

    Component scores (0–4):

    • Competitive formats1 of 4 — Score 1 for structured formats is bounded by the cited official claim: “V4.5 has two mega collaborations with NARUTO and Spider-Man: Brand New Day. …”
    • MatchmakingNot assessed — Primary evidence did not resolve opponent matchmaking; retained as Unknown.
    • Rating and ladderNot assessed — Primary evidence did not resolve a recorded rating or leaderboard; retained as Unknown.
    • Seasons and rewardsNot assessed — Primary evidence did not resolve seasonal competition and rewards; retained as Unknown.
    • Competitive integrityNot assessed — Primary evidence did not resolve competition-integrity controls; retained as Unknown.
    • Skill expressionNot assessed — Primary evidence did not resolve skill differentiation; retained as Unknown.
    • Game integrationNot assessed — Primary evidence did not resolve links to other game loops; retained as Unknown.

    research draft · methodology 0.3 · September 2, 2026

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

    Assessment scope: iOS

    The retained primary item identifies a release-related fact, but the package does not contain the complete dated release series, cadence observations, support-team boundary, and persistence evidence required by section 15.13. A positive live-service result is therefore not published.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— No compatible participation numerator and eligible-audience denominator were assembled for this exact boundary.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— The checked source is insufficient for a positive result because the minimum evidence set in section 15.13 is incomplete.

    Component scores (0–4):

    • Release cadenceNot assessed
    • Release announcementsNot assessed
    • Content scope and typeNot assessed
    • Seasonal structureNot assessed
    • Event calendarNot assessed
    • Roadmap transparencyNot assessed
    • Response to playersNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

    Assessment scope: iOS

    The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in PUBG Mobile. Silence was not classified as absence.

    Access cost:
    Unknown
    Product horizon:
    Unknown
    Depth:
    Unknown
    Encounter mode (record 1):
    Unknown— The checked source does not establish a specific player encounter contour.
    Progression role dimension in an encounter (record 1):
    Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
    Progression role in an encounter (record 1):
    Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
    Core experience relevance:
    Unknown
    Observed adoption:
    Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
    Structural expectation:
    Unknown
    Player dependency:
    Unknown
    Change direction:
    Not assessed
    Assessment type:
    Unknown
    Confidence:
    Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.

    Component scores (0–4):

    • Path length and structureNot assessed
    • Progression axesNot assessed
    • Specialization choiceNot assessed
    • Role of equipmentNot assessed
    • Progression sourcesNot assessed
    • Progress persistence and carry-overNot assessed
    • Game integrationNot assessed

    research draft · methodology 0.3 · September 2, 2026

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.