

PUBG Mobile
LiveActionStrategy
- Platforms
- Release:
- 2018
- Developer:
- Lightspeed Studios
- Scale:
- Total installs1,110,000,000
- Player rating:
- 86.4% · 48.6M
- Profile data as of:
- August 29, 2026
【Epic battle royale masterpiece】 Lots of events for you to explore.Climb to the top in PUBG MOBILE and fire at will. PUBG MOBILE is the original battle royale game on mobile and one of the best mobile shooting games. 【Extreme battles in 10-minute matches】 Prepare your firearms, respond to the call for battle in PUBG MOBILE, and fire at will. 【Tons of maps and modes】 PUBG MOBILE has many maps and gameplay mechanics that give you a thrilling survival experience. Find your friends and play the new modes together! Play however you like and fire at will! 【Play anytime, anywhere】 Relax and play PUBG MOBILE to your heart's content! Enjoy the smoothest gunplay for an unparalleled gameplay experience. 【Made especially for mobile phones】 Features customizable controls, training mode, and voice chat with friends. Experience the smoothest control experience and the most realistic firearms on your phone. PUBG MOBILE has the highest fidelity items and gameplay experience. PUBG MOBILE can fulfill any wish you might have. Choose from countless firearms and test your marksmanship. New items, maps, and modes are constantly being added to the game. PUBG MOBILE offers the most intense multiplayer battles on your mobile phone. Join the battle, gear up, and play to win. Survive in epic 100-player battles in Classic Mode, Payload , fast-paced 4v4 Arena battles, and Infection Mode. Survival is all that matters. Be the last one standing. Accept missions and fire at will! Compatible Models: All models with at least an Apple A8 chip (iPhone 6 or newer, iPad Air 2 or newer, iPad mini 4 or newer, iPod Touch 6 or newer, all iPad Pro models). Incompatible Models: All models using an Apple A7 chip or older (iPhone 5s or older, iPad Air or older, iPad Mini 3 or older, iPod Touch 5 or older). 【Follow us】 Instagram: https://www.instagram.com/pubgmobile Facebook: https://www.facebook.com/PUBGMOBILE Twitter: https://twitter.com/PUBGMobile Youtube: https://www.youtube.com/pubgmobile Tiktok: https://www.tiktok.com/@pubgmobile Reddit: https://www.reddit.com/r/PUBGMobile/ Discord: https://discord.gg/pubgmobile Please contact customer service if you encounter any problems: service@pubgmobile.com Please read PUBG MOBILE's Privacy Policy and User Agreement Privacy Policy: http://pubgmobile.proximabeta.com/privacy.html Tencent Games User Agreement: https://www.pubgmobile.com/terms.html
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- PlayerUnknown's Battlegrounds (brand)
- Release date
- iOS — March 19, 2018
- Android — 2018
- Developer
- Publisher
- Unknown
- Age rating
- ESRB T — Teen, age 13+ · IGDB mirror
- PEGI 16 — age 16+ · IGDB mirror
- ClassInd 12 — Ages 12+ · IGDB mirror
- App Store 12+ — age 12+ · App Store
- Google Play Teen — age 13+ · Google Play
- Content warnings
- Not specified by the storefront
- Interaction modes
- Online co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishRussianGermanFrenchSpanishPortugueseTurkishThaiIndonesianArabic
Classification
- Genres
- ActionStrategyEvidence:
- Setting and subject matter
- Military Evidence:
- Camera
- First-person, Third-person Evidence:
- Visual style
- Realistic Evidence:
- Combat system type
- Shooting, Tactical combat Evidence:
Scale
Total installs · cumulative total
1,110,000,000
- Detailed value
- 1,108,521,674
- Coverage
- Google Play, worldwide
- Origin
- Published by source
- Confidence
- Medium — The storefront only publishes an approximate range; the exact count comes from the page's internal data
- Basis
- Google Play installs: 1108521674; the storefront shows "1,000,000,000+"
- Date observed
- August 29, 2026
- Source
- Google Play
- Ratings
- players86.4% · 48.6MGoogle Play, worldwide · Google Play
- players86.4% · 1.6MApp Store, US storefront · App Store
- players62.5%Global · IGDB mirror
- critics87%Global · IGDB mirror
- Last update
- July 1, 2026 · Google Play
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Assessment scope: iOS
Official evidence establishes the recorded persistent player-organization boundary for PUBG Mobile and supports these component results: identity and communication 1, governance 2, collective goals 2, competition and territory 1, game integration 2. Unknown functions, adoption, and dependency were not inferred.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Participants:
- Unknown: the reviewed official material does not establish whether membership attaches to an account, character, server identity, or another unit.
- Participation format:
- Members form a team for Clan missions and complete matches for rewards.
- Depth:
- at most 2 of 5 — Utility layer
- What limits the result:
- Shared progression: Level 2 is an upper bound because the cited evidence does not establish shared progression; a stronger level was not inferred.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— No compatible count of unique mechanic participants and active eligible players was found for the same observation window.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Medium— The cited material supports the recorded present classification and each linked substantive claim. Unstated adoption, dependency, and functions remain unknown.
Component scores (0–4):
- Identity and communication1 of 4 — The cited evidence supports score 1 for identity and communication; criteria not stated by the source were not inferred.
- Governance and permissions2 of 4 — The cited evidence supports score 2 for governance; criteria not stated by the source were not inferred.
- Shared progressionNot assessed — The targeted official-source review did not establish shared progression; source silence was not converted to score 0.
- Shared assets and economyNot assessed — The targeted official-source review did not establish shared assets and infrastructure; source silence was not converted to score 0.
- Collective goals and content2 of 4 — The cited evidence supports score 2 for collective goals; criteria not stated by the source were not inferred.
- Competition, territory, and politics1 of 4 — The cited evidence supports score 1 for competition and territory; criteria not stated by the source were not inferred.
- Game integration2 of 4 — The cited evidence supports score 2 for game integration; criteria not stated by the source were not inferred.
research draft · methodology 0.4 · September 2, 2026
An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Assessment scope: iOS
For PUBG Mobile, the reviewed Tencent Mobile International Limited material does not establish whether the observed iOS product line contains in-game transfer of value between players with rules affecting allocation or price.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Depth:
- Unknown
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Insufficient data— The reviewed Tencent Mobile International Limited material is insufficient to establish presence or absence. Silence was not treated as absence.
research draft · methodology 0.2 · September 2, 2026
A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Assessment scope: iOS
Official-source search did not resolve transferable, contestable ownership that persists beyond one session for this product boundary. Silence was not treated as absence.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Depth:
- Unknown
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Unknown
- Assessment type:
- Unknown
- Confidence:
- Insufficient data— On 2026-09-02, official-domain mechanic-specific searches for PUBG Mobile did not yield indexed primary evidence resolving Presence. Secondary sources were excluded.
research draft · methodology 0.3 · September 2, 2026
Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Assessment scope: iOS
Official evidence confirms only part of the structured PvP boundary: structured formats. Missing conditions were not inferred.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Depth:
- at most 1 of 5 — Casual matches
- What limits the result:
- Rating and ladder: Component rating_ladder remains Unknown after mechanic-specific research; the next level’s mandatory condition is not satisfied.
- Partial presence exception:
- Evidence establishes only the cited part of structured PvP; the missing cross-match or rules boundary was not inferred.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— Adoption reach is unmeasured: primary sources provide neither unique participants nor a compatible active-audience denominator.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Unknown
- Assessment type:
- Unknown
- Confidence:
- Medium— 1 primary URL was reviewed on 2026-09-02. Each populated claim is bounded by its exact excerpt; unresolved values remain Unknown.
Component scores (0–4):
- Competitive formats1 of 4 — Score 1 for structured formats is bounded by the cited official claim: “V4.5 has two mega collaborations with NARUTO and Spider-Man: Brand New Day. …”
- MatchmakingNot assessed — Primary evidence did not resolve opponent matchmaking; retained as Unknown.
- Rating and ladderNot assessed — Primary evidence did not resolve a recorded rating or leaderboard; retained as Unknown.
- Seasons and rewardsNot assessed — Primary evidence did not resolve seasonal competition and rewards; retained as Unknown.
- Competitive integrityNot assessed — Primary evidence did not resolve competition-integrity controls; retained as Unknown.
- Skill expressionNot assessed — Primary evidence did not resolve skill differentiation; retained as Unknown.
- Game integrationNot assessed — Primary evidence did not resolve links to other game loops; retained as Unknown.
research draft · methodology 0.3 · September 2, 2026
A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Assessment scope: iOS
The retained primary item identifies a release-related fact, but the package does not contain the complete dated release series, cadence observations, support-team boundary, and persistence evidence required by section 15.13. A positive live-service result is therefore not published.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Depth:
- Unknown
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— No compatible participation numerator and eligible-audience denominator were assembled for this exact boundary.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Insufficient data— The checked source is insufficient for a positive result because the minimum evidence set in section 15.13 is incomplete.
Component scores (0–4):
- Release cadenceNot assessed
- Release announcementsNot assessed
- Content scope and typeNot assessed
- Seasonal structureNot assessed
- Event calendarNot assessed
- Roadmap transparencyNot assessed
- Response to playersNot assessed
- Game integrationNot assessed
research draft · methodology 0.3 · September 2, 2026
A system for long-term character or account development through levels, skills, equipment, and specializations.
Assessment scope: iOS
The targeted source check did not establish persistent cross-session progression that changes gameplay capabilities in PUBG Mobile. Silence was not classified as absence.
- Access cost:
- Unknown
- Product horizon:
- Unknown
- Depth:
- Unknown
- Encounter mode (record 1):
- Unknown— The checked source does not establish a specific player encounter contour.
- Progression role dimension in an encounter (record 1):
- Unknown— The source does not establish progression effects for either gear-and-stats or roster-and-roles.
- Progression role in an encounter (record 1):
- Unknown— Normalization, advantage, or a horizontal progression role in an encounter is not established.
- Core experience relevance:
- Unknown
- Observed adoption:
- Unknown— The checked mechanic-specific material provides neither a compatible participant numerator, an active-audience denominator, nor source coverage sufficient to estimate adoption.
- Structural expectation:
- Unknown
- Player dependency:
- Unknown
- Change direction:
- Not assessed
- Assessment type:
- Unknown
- Confidence:
- Insufficient data— A mechanic-specific primary source was checked, but it did not establish both required criteria or an explicit negative statement.
Component scores (0–4):
- Path length and structureNot assessed
- Progression axesNot assessed
- Specialization choiceNot assessed
- Role of equipmentNot assessed
- Progression sourcesNot assessed
- Progress persistence and carry-overNot assessed
- Game integrationNot assessed
research draft · methodology 0.3 · September 2, 2026






