

Pirates
LiveActionAdventureAction-adventureRPGAction RPGCasual and puzzle
- Platforms
- Release:
- 2021
- Developer:
- F.P. Games
- Scale:
- Average concurrent players≈ 2
- Player rating:
- 76.4% · 919
- Profile data as of:
- August 31, 2026
(Sandbox Game) You play as a pirate on a remote island, surviving alone or with other players as you battle hostile skeletons. Construct a shelter and gather resources to fortify your survival.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — December 11, 2021
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Mature content
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- 13 Achievements, 1 DLC · Steam Store, August 31, 2026
- Languages
- EnglishGerman
Classification
- Genres
- ActionAdventureAction-adventureRPGAction RPGCasual and puzzleEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
≈ 2
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Approximate average from 32 Steam player count measurements on 21 UTC dates: 2
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 6
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 32 Steam player count measurements on 21 UTC dates: 6
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
- Ratings
- players76.4% · 919Steam, US storefront · Steam reviews
- Last update
- Unknown
Concurrent players
period average · December 2021 — July 2026 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 156 (December 2021) to 3.1 (July 2026)
- Gaps
- No data for 1 month: October 2024
- No data for 1 month: December 2024
- No data for 2 months: April 2025 — May 2025
- No data for 1 month: November 2025
- Observations
- 51
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.



