Catalog
Ninja Kiwi Archive

Ninja Kiwi Archive

Live

ActionStrategyTower DefenseCasual and puzzle

Platforms
Release:
2020
Developer:
Ninja Kiwi
Scale:
Average concurrent players109
Player rating:
93.3% · 5.9K
Profile data as of:
October 19, 2026

Enjoy some of the best loved Flash games of the past in this awesome time capsule of over 60 Ninja Kiwi classics. Experience a piece of history and play the original Flash games that spawned the worldwide phenomenon of Bloons TD.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — July 8, 2020
Developer
Publisher
Age rating
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Mature content
Interaction modes
Single-playerMultiplayerOnline PvPOnline co-op
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
Unknown
Languages
English

Classification

Genres
ActionStrategyTower DefenseCasual and puzzle
Evidence:
Setting and subject matter
Unknown
Camera
Unknown
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

109

October 1, 2026 — October 31, 2026

under 100over 1 million
Detailed value
108.76
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 108
Date observed
October 31, 2026
Source
Steam Charts

Concurrent players · period peak

157

October 1, 2026 — October 31, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 157
Date observed
October 31, 2026
Source
Steam Charts
Ratings
  • players93.3% · 5.9KSteam, US storefront · Steam reviews
Last update

Concurrent players

period average · July 2020 — September 2026 · Steam · published by source · Steam Charts

4710
July 2020September 2026
Change over period
−51%decrease from 204 (July 2020) to 99 (September 2026)
Gaps
No gaps in observed months
Observations
75

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.