Catalog
NEODUEL: Backpack Monsters

NEODUEL: Backpack Monsters

Live

RPGStrategyAuto BattlerBoard gameCasual and puzzle

Platforms
Release:
2024
Scale:
Average concurrent players≈ 0.6
Player rating:
81.7% · 437
Profile data as of:
October 19, 2026

NEODUEL: Backpack Monsters is an inventory auto-battler with a monster-trainer twist! Collect Cosmions and items, and strategically manage your backpack to create unbeatable combos in tactical duels. Rise through the leagues to become the ultimate Cosmion master!

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — September 30, 2024
  • macOS — September 30, 2024
  • Linux — September 30, 2024
Age rating
Unknown
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvP
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $5.39$11.99 −55 % Steam, US storefront
Store contents
  • 34 Achievements · Steam Store, November 1, 2026
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilTurkishJapaneseKoreanChinese, Simplified script

Classification

Genres
RPGStrategyAuto BattlerBoard gameCasual and puzzle
Evidence:
Setting and subject matter
Unknown
Camera
Unknown
Visual style
Retro
Combat system type
Auto-battle

Scale

Concurrent players · period average

≈ 0.6

October 3, 2026 — November 1, 2026

under 100over 1 million
Detailed value
0.6167
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Approximate average from 60 Steam player count measurements on 30 UTC dates: 0.6
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API

Concurrent players · period peak

≈ 3

October 3, 2026 — November 1, 2026

under 100over 1 million
Observations
60
Coverage
Steam
Origin
Calculated
Confidence
High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
Basis
Highest observed value from 60 Steam player count measurements on 30 UTC dates: 3
Calculation rule
concurrent_from_probes_v3
Date observed
November 1, 2026
Source
Steam Web API
Ratings
  • players81.7% · 437Steam, US storefront · Steam reviews
Last update

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.