Catalog
Minion Masters

Minion Masters

Live

ActionAdventureRPGStrategyTurn-based strategyCCGCard battler

Platforms
Release:
2019
Developer:
BetaDwarf
Scale:
Average concurrent players251
Player rating:
89.4% · 65.3K
Profile data as of:
August 29, 2026

An addictive fast-paced hybrid of Card games & Tower-Defense. Play 1v1 - or bring a friend for 2v2 - and engage in epic online multiplayer battles full of innovative strategy and awesome plays! Collect 200+ cards with unique mechanics, all free!

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Forced (series)
Release date
  • Windows — May 24, 2019
  • macOS — May 24, 2019
  • Xbox One — 2019
  • Android — 2024
Developer
Publisher
Age rating
  • ESRB T — Teen, age 13+ · IGDB mirror
  • PEGI 12 — age 12+ · Steam Store
  • USK 16 — age 16+ · Steam Store
  • ACB M — Mature, age 15+ · Steam Store
  • GRAC 12+ — Ages 12+ · IGDB mirror
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvPOnline co-opCross-platform play
Session capacity
Unknown
Access model
  • Free to play
Monetization
  • In-app purchases
Storefront price
Unknown
Store contents
  • 38 Achievements, 22 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianChinese, Simplified scriptChinese, Traditional script

Classification

Genres
ActionAdventureRPGStrategyTurn-based strategyCCGCard battler
Evidence:
Setting and subject matter
Fantasy
Evidence:
Camera
Isometric
Evidence:
Visual style
Stylized
Combat system type
Unknown

Scale

Concurrent players · period average

251

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
251.46
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 251
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

476

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 476
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players89.4% · 65.3KSteam, US storefront · Steam reviews
  • players66.6%Global · IGDB mirror
Last update
  • August 24, 2026 2.32 (3 updates over 90 days) · Steam update feed

Concurrent players

period average · October 2016 — August 2026 · Steam · published by source · Steam Charts

2,8000
October 2016August 2026
Change over period
×124.5increase from 2 (October 2016) to 251 (August 2026)
Gaps
No gaps in observed months
Observations
119

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.