

Mahjong Soul
LiveStrategyBoard gameCasual and puzzle
- Platforms
- Release:
- 2018
- Developer:
- Catfood Studio
- Scale:
- Average concurrent players695
- Player rating:
- 83.6% · 4.2K
- Profile data as of:
- September 2, 2026
Mahjong Soul is an online game that adopted the classic Japanese Mahjong gameplay. Here, you can hone your mahjong skills with players from worldwide or spend leisure time with friends, bond with various charismatic characters, and experience an abundance of unique stories.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — 2020
- macOS — 2020
- iOS — 2019
- Android — 2019
- Web browser — 2018
- Developer
- Publisher
- Age rating
- ESRB E — Everyone · IGDB mirror
- PEGI 3 — age 3+ · Steam Store
- USK 0 — age 0+ · Steam Store
- ACB G — General · Steam Store
- GRAC 18+ — Ages 18+ · Steam Store
- ClassInd L — Livre, age 0+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPCross-platform play
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishKoreanChinese, Traditional script
Classification
- Genres
- StrategyBoard gameCasual and puzzleEvidence:
- Setting and subject matter
- Unknown
- Camera
- Isometric Evidence:
- Visual style
- Anime
- Combat system type
- Unknown
Scale
Concurrent players · period average
695
August 16, 2026 — September 15, 2026
- Detailed value
- 694.95
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 694
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,060
August 16, 2026 — September 15, 2026
- Detailed value
- 1,064
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,064
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players83.6% · 4.2KSteam, US storefront · Steam reviews
- players95.7%Global · IGDB mirror
- Last update
- August 19, 2026 — Beachside Cabana Limited-Time Events (3 updates over 90 days) · Steam update feed
Concurrent players
period average · July 2024 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- +14%increase from 565 (July 2024) to 643 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 26
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




