Catalog
Just Cause 2

Just Cause 2

Live

ShootersActionAdventure

Platforms
Release:
2010
Scale:
Average concurrent players103
Player rating:
90.5% · 51.6K
Profile data as of:
August 29, 2026

Dive into an adrenaline-fuelled free-roaming adventure with 400 square miles of rugged terrain and hundreds of weapons and vehicles.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — March 23, 2010
Publisher
Age rating
  • ESRB M — Mature 17+ · Steam Store
  • PEGI 18 — age 18+ · Steam Store
  • USK 18 — age 18+ · Steam Store
  • ACB MA 15+ — Mature Accompanied 15+ · Steam Store
  • ClassInd 18 — Ages 18+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-player
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $14.99Steam, US storefront
Store contents
  • 50 Achievements, 8 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchSpanishItalianPolish

Classification

Genres
ShootersActionAdventure
Evidence:
Setting and subject matter
Unknown
Camera
Third-person
Visual style
Unknown
Combat system type
Shooting

Scale

Concurrent players · period average

103

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
103.15
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 103
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

188

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 188
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players90.5% · 51.6KSteam, US storefront · Steam reviews
  • critics84%Steam, US storefront · Steam Store
Last update

Concurrent players

period average · July 2012 — August 2026 · Steam · published by source · Steam Charts

1,9700
July 2012August 2026
Change over period
−94%decrease from 1,870 (July 2012) to 113 (August 2026)
Gaps
No gaps in observed months
Observations
170

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.