Catalog
Initial Drift Online

Initial Drift Online

Live

ActionSimulationLife simulationRacing

Platforms
Release:
2020
Developer:
RewindApp
Scale:
Average concurrent players49
Player rating:
62.2% · 5.8K
Profile data as of:
August 29, 2026

Drift over some of Japan's most legendary mountain passes, compete against your friends or players from around the world in epic battles, make deliveries, buy new cars and set records in the world rankings!

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2020
Developer
Publisher
Age rating
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
MultiplayerOnline PvP
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $4.99Steam, US storefront
Store contents
  • 36 Achievements, 5 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianFrenchSpanishTurkishJapaneseChinese, Simplified scriptChinese, Traditional scriptSpanish, Latin America

Classification

Genres
ActionSimulationLife simulationRacing
Evidence:
Setting and subject matter
Unknown
Camera
First-person, Third-person
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

49

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
48.69
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 48
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

99

August 16, 2026 — September 15, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 99
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players62.2% · 5.8KSteam, US storefront · Steam reviews
Last update

Concurrent players

period average · December 2020 — August 2026 · Steam · published by source · Steam Charts

6340
December 2020August 2026
Change over period
×3increase from 16 (December 2020) to 47 (August 2026)
Gaps
No gaps in observed months
Observations
69

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.