

GWENT: The Witcher Card Game
LiveRPGStrategyCard and board gamesCCGDeckbuilder
- Platforms
- Release:
- 2018
- Developer:
- CD PROJEKT RED
- Scale:
- Average concurrent players542
- Player rating:
- 85.7% · 27.7K
- Profile data as of:
- August 29, 2026
Command mighty Witcher-world heroes in epic online PvP card battles!
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
iOS / Android ENNot specified
EN_ERSB_DANDELION_JOURNEYNot specified
ep 7.3_EN_ESRBNot specified
EP7.2_EN_ESRB-006Not specified
EP7_ENNot specified
Triss Journey EN.mp4Not specified
YenJourney_EN_ESRBNot specified
EP6_EN_ERSBNot specified
EP5 en ERSB release_correctedLaunch video
MERCHANTS ENNot specified
Cinematic ENCinematic
Iron Judgment ENNot specified
NOVIGRAD ENNot specified
Crimson Curse ESRBNot specified
Overview
- Franchise
- The Witcher (brand)
- The Witcher (series)
- Release date
- Windows — 2018
- PlayStation 4 — 2018
- Xbox One — 2018
- iOS — 2019
- Android — 2020
- Developer
- Publisher
- Age rating
- ESRB T — Teen, age 13+ · Steam Store
- PEGI 16 — age 16+ · Steam Store
- USK 12 — age 12+ · Steam Store
- ACB M — Mature, age 15+ · Steam Store
- GRAC 12+ — Ages 12+ · Steam Store
- ClassInd 16 — Ages 16+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- Single-playerMultiplayerOnline PvPCross-platform play
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- In-app purchases
- Storefront price
- Unknown
- Store contents
- 46 Achievements, 1 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishJapaneseKorean
Classification
- Genres
- RPGStrategyCard and board gamesCCGDeckbuilderEvidence:
- Setting and subject matter
- Fantasy Evidence:
- Camera
- Isometric Evidence:
- Visual style
- Unknown
- Combat system type
- Card battle
Scale
Concurrent players · period average
542
August 16, 2026 — September 15, 2026
- Detailed value
- 542.17
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 542
- Date observed
- September 15, 2026
- Source
- Steam Charts
Concurrent players · period peak
895
August 16, 2026 — September 15, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 895
- Date observed
- September 15, 2026
- Source
- Steam Charts
- Ratings
- players85.7% · 27.7KSteam, US storefront · Steam reviews
- players77.8%Global · IGDB mirror
- critics85%Global · IGDB mirror
- critics80%Steam, US storefront · Steam Store
- Last update
- October 17, 2023 — Patch Notes 11.10 (0 updates over 90 days) · Steam update feed
Concurrent players
period average · May 2020 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −84%decrease from 3,240 (May 2020) to 529 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 76
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




