Catalog
Golf With Your Friends

Golf With Your Friends

Live

Sports and racingCasual and puzzle

Platforms
Release:
2016
Scale:
Average concurrent players1,420
Player rating:
87.3% · 75.5K
Profile data as of:
August 29, 2026

Why have friends if not to play Golf... With Your Friends! Nothing is out of bounds as you take on courses filled with fast paced, exciting, simultaneous mini golf for up to 12 players!

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2016
  • macOS — 2016
  • Linux — 2016
  • PlayStation 4 — 2020
  • Xbox One — 2020
  • Nintendo Switch — 2020
Publisher
Age rating
  • ESRB E10+ — Everyone 10+ · IGDB mirror
  • PEGI 7 — age 7+ · Steam Store
  • USK 6 — age 6+ · Steam Store
  • CERO A · IGDB mirror
  • GRAC ALL — All ages, age 0+ · IGDB mirror
  • ClassInd L — Livre, age 0+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvPSplit screenLocal PvP
Session capacity
  • 12 online · IGDB mirror
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $1.49$14.99 −90 % Steam, US storefront
Store contents
  • 83 Achievements, 18 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianJapaneseChinese, Simplified scriptChinese, Traditional script

Classification

Genres
Sports and racingCasual and puzzle
Evidence:
Setting and subject matter
Unknown
Camera
Third-person, Isometric
Evidence:
Visual style
Unknown
Combat system type
Tactical combat
Evidence:

Scale

Concurrent players · period average

1,420

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
1,420.57
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 1,420
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

4,090

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
4,086
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 4,086
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players87.3% · 75.5KSteam, US storefront · Steam reviews
  • players74.1%Global · IGDB mirror
  • critics72.3%Global · IGDB mirror
Last update

Concurrent players

period average · January 2016 — August 2026 · Steam · published by source · Steam Charts

3,7900
January 2016August 2026
Change over period
×1358.2increase from 1.1 (January 2016) to 1,470 (August 2026)
Gaps
No gaps in observed months
Observations
128

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.