

Gears 5
LiveShootersActionAdventure
- Platforms
- Release:
- 2019
- Developer:
- The Coalition
- Scale:
- Average concurrent players607
- Player rating:
- 70.7% · 25.2K
- Profile data as of:
- August 29, 2026
From one of gaming’s most acclaimed sagas, Gears is bigger than ever. With all-out war descending, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Gears of War (brand)
- Gears of War (series)
- Release date
- Windows — September 9, 2019
- Xbox One — 2019
- Xbox Series X|S — 2020
- Developer
- Publisher
- Age rating
- ESRB M — Mature 17+ · Steam Store
- PEGI 18 — age 18+ · Steam Store
- USK 18 — age 18+ · Steam Store
- CERO Z — age 18+ · Steam Store
- ACB MA 15+ — Mature Accompanied 15+ · Steam Store
- GRAC 18+ — Ages 18+ · Steam Store
- ClassInd 18 — Ages 18+ · Steam Store
- Content warnings
- Frequent violence or goreMature content
- Interaction modes
- Single-playerMultiplayerOnline PvPOnline co-opCross-platform playSplit screenLocal PvPLocal co-op
- Session capacity
- 3 online co-op · IGDB mirror
- Access model
- One-time purchase
- Monetization
- In-app purchases
- Storefront price
- $29.99Steam, US storefront
- Store contents
- 181 Achievements, 3 DLC · Steam Store, August 29, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguese, BrazilItalianPolishTurkishJapanese
Classification
- Genres
- ShootersActionAdventureEvidence:
- Setting and subject matter
- Science fiction Evidence:
- Camera
- Third-person Evidence:
- Visual style
- Unknown
- Combat system type
- Shooting Evidence:
Scale
Concurrent players · period average
607
August 18, 2026 — September 17, 2026
- Detailed value
- 606.99
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Average concurrent Steam players over 30 days from Steam Charts: 606
- Date observed
- September 17, 2026
- Source
- Steam Charts
Concurrent players · period peak
1,500
August 18, 2026 — September 17, 2026
- Coverage
- Steam
- Origin
- Published by source
- Confidence
- Medium — The site's calculation method is not published
- Basis
- Peak concurrent Steam players over 30 days from Steam Charts: 1,500
- Date observed
- September 17, 2026
- Source
- Steam Charts
- Ratings
- players70.7% · 25.2KSteam, US storefront · Steam reviews
- players80.4%Global · IGDB mirror
- critics87.8%Global · IGDB mirror
- critics82%Steam, US storefront · Steam Store
- Last update
- August 6, 2026 — Gears of War: E-Day Open Beta (1 update over 90 days) · Steam update feed
Concurrent players
period average · September 2019 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- −67%decrease from 3,280 (September 2019) to 1,080 (August 2026)
- Gaps
- No gaps in observed months
- Observations
- 84
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.






