Catalog
Foxhole

Foxhole

Live

ActionRPGStrategyWargame

Platforms
Release:
2017
Developer:
Siege Camp
Scale:
Average concurrent players1,850
Player rating:
79.5% · 53K
Profile data as of:
August 29, 2026

Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
Unknown
Release date
  • Windows — 2017
Developer
Publisher
Age rating
  • ClassInd 14 — Ages 14+ · Steam Store
Content warnings
Mature content
Interaction modes
MultiplayerOnline PvP
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
Unknown
Storefront price
  • $29.99Steam, US storefront
Store contents
  • 1 DLC · Steam Store, August 29, 2026
Languages
EnglishRussianGermanFrenchPortugueseChinese, Simplified script

Classification

Genres
ActionRPGStrategyWargame
Evidence:
Setting and subject matter
Military
Evidence:
Camera
Isometric
Evidence:
Visual style
Unknown
Combat system type
Shooting
Evidence:

Scale

Concurrent players · period average

1,850

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
1,849.1
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 1,849
Date observed
September 15, 2026
Source
Steam Charts

Concurrent players · period peak

5,970

August 16, 2026 — September 15, 2026

under 100over 1 million
Detailed value
5,968
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 5,968
Date observed
September 15, 2026
Source
Steam Charts
Ratings
  • players79.5% · 53KSteam, US storefront · Steam reviews
  • players70.2%Global · IGDB mirror
Last update

Concurrent players

period average · August 2016 — August 2026 · Steam · published by source · Steam Charts

5,6700
August 2016August 2026
Change over period
Change unavailable: the first month has a zero value
Gaps
  • No data for 3 months: September 2016 — November 2016
  • No data for 6 months: January 2017 — June 2017
Observations
112

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.