

Face The Abyss
LiveActionSurvival HorrorStrategy
- Platforms
- Release:
- 2024
- Developer:
- Team KGD
- Scale:
- Average concurrent players≈ 0.7
- Player rating:
- 37.4% · 374
- Profile data as of:
- September 2, 2026
The experiment has failed. The facility that was supposed to control the monster has stopped working, and now your only hope is to escape the facility before the monster hunts you down.
Screenshots
Images from the source page, in source order. Select an image to view it full size.
Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — September 20, 2024
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Frequent violence or goreMature content
- Interaction modes
- MultiplayerOnline PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- English
Classification
- Genres
- ActionSurvival HorrorStrategyEvidence:
- Setting and subject matter
- Horror
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
Concurrent players · period average
≈ 0.7
August 18, 2026 — September 16, 2026
- Detailed value
- 0.7188
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Approximate average from 32 Steam player count measurements on 21 UTC dates: 0.7
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 4
August 18, 2026 — September 16, 2026
- Observations
- 32
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- Low — 32 measurements on 21 UTC dates over 30 days; 4 of 4 six-hour windows; 28 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 32 Steam player count measurements on 21 UTC dates: 4
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- September 16, 2026
- Source
- Steam Web API
- Ratings
- players37.4% · 374Steam, US storefront · Steam reviews
- Last update
- September 27, 2024 — Patch Note v.1.2.1-a (0 updates over 90 days) · Steam update feed
Concurrent players
period average · September 2024 — April 2026 · Steam · published by source · Steam Charts
- Change over period
- −98%decrease from 49 (September 2024) to 1 (April 2026)
- Gaps
- No data for 1 month: December 2024
- No data for 1 month: May 2025
- No data for 9 months: July 2025 — March 2026
- Observations
- 9
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.



