

Fabled Realms
AnnouncedRPGTurn-based strategyRacingBoard gamePuzzle
- Platforms
- Release:
- 2009
- Developer:
- Packet Logs
- Scale:
- ScaleNot released
- Player rating:
- Not assessed · 0
- Profile data as of:
- September 2, 2026
Fabled Realms is an MMORPG set in a world called Sacred Grove.
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — 2009
- Developer
- Publisher
- Age rating
- ESRB E10+ — Everyone 10+ · IGDB mirror
- PEGI 12 — age 12+ · IGDB mirror
- ClassInd 10 — Ages 10+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvPOnline co-op
- Session capacity
- Unknown
- Access model
- Unknown
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- Unknown
- Languages
- EnglishGermanFrenchSpanishJapaneseChinese, Simplified scriptSpanish, Latin America
Classification
- Genres
- RPGTurn-based strategyRacingBoard gamePuzzleEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Unknown
Scale
ScaleNot released
- Ratings
- playersNot assessed · 0Steam, US storefront · Steam reviews
- players81.1%Global · IGDB mirror
- critics80%Global · IGDB mirror
- Last update
- Unknown
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.



