Catalog
EA SPORTS™ Madden NFL 26

EA SPORTS™ Madden NFL 26

Live

StrategySimulationSports and racing

Platforms
Release:
2025
Scale:
Average concurrent players929
Player rating:
52.6% · 6K
Profile data as of:
October 19, 2026

EA SPORTS™ Madden NFL 26 leverages a new AI-powered machine learning system to convert thousands of plays from nearly a decade of real NFL data into more explosive gameplay.

Official website

Screenshots

Images from the source page, in source order. Select an image to view it full size.

Videos

Videos from the game’s source page, in source order. Select one to open the original.

Overview

Franchise
  • Madden (brand)
  • NFL (brand)
  • NFL Players Association (brand)
  • Madden NFL (series)
Release date
  • Windows — August 14, 2025
  • PlayStation 5 — 2025
  • Xbox Series X|S — 2025
  • Nintendo Switch 2 — 2025
Age rating
  • ESRB E — Everyone · Steam Store
  • PEGI 3 — age 3+ · Steam Store
  • USK 12 — age 12+ · Steam Store
  • CERO A · Steam Store
  • ACB M — Mature, age 15+ · Steam Store
  • GRAC ALL — All ages, age 0+ · Steam Store
  • ClassInd 12 — Ages 12+ · Steam Store
Content warnings
Not specified by the storefront
Interaction modes
Single-playerMultiplayerOnline PvPOnline co-opCross-platform playSplit screenLocal PvPLocal co-op
Session capacity
Unknown
Access model
  • One-time purchase
Monetization
  • In-app purchases
Storefront price
  • $69.99Steam, US storefront
Store contents
  • 28 Achievements · Steam Store, November 1, 2026
Languages
English

Classification

Genres
StrategySimulationSports and racing
Evidence:
Setting and subject matter
Unknown
Camera
Third-person
Evidence:
Visual style
Unknown
Combat system type
Unknown

Scale

Concurrent players · period average

929

October 1, 2026 — October 31, 2026

under 100over 1 million
Detailed value
928.88
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Average concurrent Steam players over 30 days from Steam Charts: 928
Date observed
October 31, 2026
Source
Steam Charts

Concurrent players · period peak

1,710

October 1, 2026 — October 31, 2026

under 100over 1 million
Coverage
Steam
Origin
Published by source
Confidence
Medium — The site's calculation method is not published
Basis
Peak concurrent Steam players over 30 days from Steam Charts: 1,710
Date observed
October 31, 2026
Source
Steam Charts
Ratings
  • players52.6% · 6KSteam, US storefront · Steam reviews
  • players68.5%Global · IGDB mirror
  • critics80.6%Global · IGDB mirror
Last update

Concurrent players

period average · August 2025 — September 2026 · Steam · published by source · Steam Charts

4,1100
August 2025September 2026
Change over period
−66%decrease from 2,420 (August 2025) to 828 (September 2026)
Gaps
No gaps in observed months
Observations
14

Mechanics

Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.

  • Clan system

    Not assessed

    A persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.

  • Player economy

    Not assessed

    An in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.

  • Territory control

    Not assessed

    A system where players or organizations capture, hold, and use parts of the game world with lasting consequences.

  • Competitive PvP

    Not assessed

    Structured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.

  • A regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.

  • A system for long-term character or account development through levels, skills, equipment, and specializations.

RealmScanner is a research catalog for multiplayer games. Data comes from public sources; coverage and evidence appear beside each assessment.