

Duckoleon
LiveShootersActionStrategyWargame
- Platforms
- Release:
- 2026
- Developer:
- Pumancz
- Scale:
- Average concurrent players≈ 12
- Player rating:
- 93% · 287
- Profile data as of:
- October 19, 2026
Experience (mildly) accurate historical battles from the Napoleonic era, but from the perspective of DUCKS! Duckoleon is a multiplayer FPS/TPS with strategic elements. Exciting combat with units ranging from line infantry to cavalry and artillery, historical uniforms, cute ducks and much more!
Screenshots
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Videos
Videos from the game’s source page, in source order. Select one to open the original.
Overview
- Franchise
- Unknown
- Release date
- Windows — October 9, 2026
- Developer
- Publisher
- Age rating
- ClassInd 14 — Ages 14+ · Steam Store
- Content warnings
- Not specified by the storefront
- Interaction modes
- MultiplayerOnline PvP
- Session capacity
- Unknown
- Access model
- Free to play
- Monetization
- Unknown
- Storefront price
- Unknown
- Store contents
- 2 Achievements, 1 DLC · Steam Store, November 1, 2026
- Languages
- EnglishRussianGermanFrenchSpanishPortuguesePortuguese, BrazilPolishTurkishKorean
Classification
- Genres
- ShootersActionStrategyWargameEvidence:
- Setting and subject matter
- Unknown
- Camera
- Unknown
- Visual style
- Unknown
- Combat system type
- Shooting
Scale
Concurrent players · period average
≈ 12
October 3, 2026 — November 1, 2026
- Detailed value
- 12.1333
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Approximate average from 60 Steam player count measurements on 30 UTC dates: 12.1
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
Concurrent players · period peak
≈ 101
October 3, 2026 — November 1, 2026
- Observations
- 60
- Coverage
- Steam
- Origin
- Calculated
- Confidence
- High — 60 measurements on 30 UTC dates over 30 days; 4 of 4 six-hour windows; 0 of 60 scheduled opportunities missing
- Basis
- Highest observed value from 60 Steam player count measurements on 30 UTC dates: 101
- Calculation rule
- concurrent_from_probes_v3
- Date observed
- November 1, 2026
- Source
- Steam Web API
- Ratings
- players93% · 287Steam, US storefront · Steam reviews
- Last update
- October 15, 2026 — Duckoleon Hotfix 1.04 Notes (13 updates over 90 days) · Steam update feed
Concurrent players
period average · December 2025 — August 2026 · Steam · published by source · Steam Charts
- Change over period
- +98%increase from 2.3 (December 2025) to 4.6 (August 2026)
- Gaps
- No data for 1 month: January 2026
- No data for 1 month: April 2026
- Observations
- 7
Mechanics
Key game systems from the Mechanics Catalog. Assessment axes are independent and are not combined into a single score. An unassessed mechanic is unknown, not absent.
Clan system
Not assessedA persistent player organization created or recognized by the game itself, with a stable membership, a life beyond one session, a shared identity, functions, and goals.
Player economy
Not assessedAn in-game system where player decisions materially influence at least part of the production, supply, distribution, or price of in-game value.
Territory control
Not assessedA system where players or organizations capture, hold, and use parts of the game world with lasting consequences.
Competitive PvP
Not assessedStructured competition between players with rules and a measurable outcome, usually including skill-based matchmaking.
Live service and updates
Not assessedA regular rhythm of meaningful updates, including seasons, patches, events, and a roadmap that supports a long product life.
Character progression
Not assessedA system for long-term character or account development through levels, skills, equipment, and specializations.




